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  • angle
  • src
  • tests
  • gl_tests
  • BlitFramebufferANGLETest.cpp
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  • Amy Liu's avatar
    Align the sample position in blitResolveStencil compute shader · b3c7d39a
    Amy Liu authored Sep 03, 2020
    The input coordinates of blitResolveStencil compute shader start
    from 0,we need to align the sample position to start from 0 if x/y
    is flipped.
    
    Test: dEQP-GLES3.functional.fbo.invalidate.*.unbind_blit_msaa_*
    Bug: b/159995959
    Change-Id: If0c9f5b7cacddbe1a2d7062469a757a63bcc1378
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2392162
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarIan Elliott <ianelliott@google.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    b3c7d39a
BlitFramebufferANGLETest.cpp 93.3 KB
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