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  • angle
  • src
  • compiler
  • translator
  • TranslatorVulkan.cpp
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  • Le Hoang Quyen's avatar
    Disable shader's pre-rotation code on Metal & non-Android. · cbd5bee8
    Le Hoang Quyen authored Jul 13, 2020
    Pre-rotation code were added to transform gl_Position, gl_FragCoords,
    gl_PointCoords, dFdX, dFdY in shader. However, it is only useful for
    android's surface pre-rotation and completely un-needed in Metal
    back-end.
    
    This CL disables these pre-rotation code if the platform is not
    android.
    
    Bug: angleproject:4678
    Change-Id: I89c42fcf24b49896f4ed9c2f9465da521beaf25f
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2295000
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarIan Elliott <ianelliott@google.com>
    cbd5bee8
TranslatorVulkan.cpp 48.8 KB
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