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Vulkan: Check that its okay to add commands · 34f66126Courtney Goeltzenleuchter authored
It can be hard to tell sometimes when the mRenderPassCommands or mOutSideRenderPassCommands command buffers have changed and there have been some issues with code that locally caches a pointer to a commandBuffer that then becomes invalid. This change adds checking so that if a command is being added to a commandBuffer that's been closed (e.g. submitted for processing) then we hit an assert. Bug: b/168144059 Change-Id: If5d37c462e3bcb51f6ec2ca44c27a2fad4e57c19 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2405812Reviewed-by:
Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by:
Tim Van Patten <timvp@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
34f66126
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