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  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • vk_helpers.cpp
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  • Charlie Lao's avatar
    Vulkan: Remove depth stencil access out of RenderPassDesc · 22ed1e59
    Charlie Lao authored Oct 05, 2020
    Vulkan spec says that image layout is not counted toward render pass
    compatibility:
    
    "Two render passes are compatible if their corresponding color, input,
    resolve, and depth/stencil attachment references are compatible and if
    they are otherwise identical except for: Initial and final image layout
    in attachment descriptions Image layout in attachment references"
    
    This CL removes the depth stencil access mode information out of
    RenderPassDesc structure. It is essentially partially reverted the
    change from crrev.com/c/2354280
    
    Bug: b/170134600
    Change-Id: Iada4d89c3249489b47db3046952e7cb10f252891
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451597
    Commit-Queue: Charlie Lao <cclao@google.com>
    Reviewed-by: 's avatarTim Van Patten <timvp@google.com>
    Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    22ed1e59
vk_helpers.cpp 234 KB
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