Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
A
angle
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • angle
  • Repository

Switch branch/tag
  • angle
  • src
  • libANGLE
  • Context.cpp
Find file
BlameHistoryPermalink
  • Jamie Madill's avatar
    Sync extended dirty bit on texture copies. · 3345e5fd
    Jamie Madill authored Oct 10, 2020
    This works around an issue in the GL back-end where the
    extended dirty bit wasn't synced in internal blit draw calls.
    
    This bug is preventing progress with the standalone test runner.
    This temporarily solution can be put in place until we have
    a more complete solution for internal draw state sync.
    
    Bug: angleproject:5160
    Change-Id: Id8ae5efa66b249b008a1535b60493c880f5a06a8
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2464824
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    3345e5fd
Context.cpp 308 KB
EditWeb IDE
×

Replace Context.cpp

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.