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  • angle
  • src
  • tests
  • gl_tests
  • InstancingTest.cpp
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  • Jamie Madill's avatar
    Speed up InstancingTest.LineLoop. · 041ebfed
    Jamie Madill authored Feb 10, 2020
    This test was taking 14-20 seconds in release mode. Likely because of
    the way we were issuing a ReadPixels and "std::endl" to a stream for
    every pixel of a 256x256 Framebuffer. Instead issue a single ReadPixels
    call and no stream flushes. Now runs in less than 500ms.
    
    Helps prevent timeouts when running tests multi-process. Also enables
    the test on D3D9.
    
    Bug: angleproject:3162
    Change-Id: I27aad773040d6b6668cbde003802345e01044a7d
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2047414Reviewed-by: 's avatarJonah Ryan-Davis <jonahr@google.com>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    041ebfed
InstancingTest.cpp 27.8 KB
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