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  • OutputESSL.h
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  • Yan's avatar
    Implement SamplerVideoWEBGL for WEBGL_video_texture extension on desktop · 17b3c2f3
    Yan authored Oct 14, 2019
    WEBGL_video_texture is an extension that will improve uploading video frame to WebGL performance.
    (https://www.khronos.org/registry/webgl/extensions/proposals/WEBGL_video_texture/)
    
    This extension introduced a new texture type TEXTURE_VIDEO_IMAGE_WEBGL and a new sampler type
    samplerVideoWEBGL to sample it.
    
    In chromium implementation, TEXTURE_VIDEO_IMAGE_WEBGL maps to different native texture type
    based on platform. On desktop, it maps to GL_TEXTURE2D(Currently supported). On Android, it
    should map to GL_TEXTURE_EXTERNAL(TODO). SamplerVideoWEBGL needs to be mapped to sampler2D or
    samplerExternalOES according to TEXTURE_VIDEO_IMAGE_WEBGL implementation.
    
    This patch implements samplerVideoWEBGL in Angle to support WEBGL_video_texture on desktop. In
    this case, samplerVideoWEBGL should map to sampler2D.
    
    Bug: chromium:776222, angleproject:3889
    Change-Id: Idb0a5fcde37ca75ccc1181226b91f257212e7500
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1866274
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    17b3c2f3
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