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  • angle
  • src
  • tests
  • compiler_tests
  • EmulateGLDrawID_test.cpp
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  • Shahbaz Youssefi's avatar
    Vulkan: Set set/binding in SPIR-V · 71e6afb1
    Shahbaz Youssefi authored Jan 14, 2020
    This change introduces a SPIR-V transformer that modifies shader
    interface variable decorations directly in SPIR-V instead of
    manipulating the input GLSL.  Currently, descriptor set and binding
    indices are set by the transformer.
    
    The shader translator outputs arbitrary set and binding indices.  Once
    compiled by glslang, the SPIR-V transformer modifies these decorations.
    The ultimate goal is to be able to modify the SPIR-V again when program
    pipeline objects decide a different set/binding is necessary.
    
    Bug: angleproject:3394
    Change-Id: If358265a72bf1fe9f5676562b39a632cb2e05dc4
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2001477Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    71e6afb1
EmulateGLDrawID_test.cpp 5.68 KB
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