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  • angle
  • include
  • angle_gl.h
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  • Jamie Madill's avatar
    Capture/Replay: Pass gl::State to capture functions. · e167f76b
    Jamie Madill authored Nov 06, 2019
    This replaces passing gl::Context. Using a gl::State directly will more
    easily let the mid-execution replay code pass a mocked gl::State
    instead of having to modify the real underlying Context state. For
    example when capturing pixel pack and unpack parameters the states
    could not be overridden without changing the gl::Context itself.
    Similarly when capturing client side data.
    
    Also moves a query parameter info function into queryutils so it can be
    accessible to the State-based capture.
    
    Refactoring change only.
    
    Bug: angleproject:3611
    Change-Id: I3c064001cfa83ebbb67a2b8fc8b6180491edd215
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1899728Reviewed-by: 's avatarCody Northrop <cnorthrop@google.com>
    Reviewed-by: 's avatarTim Van Patten <timvp@google.com>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    e167f76b
angle_gl.h 753 Bytes
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