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Vulkan: Don't break the render pass on indirect calls · 6e8cdd39Shahbaz Youssefi authored
The render pass is now only broken if the indirect buffer was used as transform feedback. Any other write to the indirect buffer is synchronized with `glMemoryBarrier`. Bug: angleproject:5070 Change-Id: I67868ae9a8f08e1ab186440a3cbdc7439c66808e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2698996 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Tim Van Patten <timvp@google.com>
6e8cdd39
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