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  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • VertexArrayVk.cpp
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  • Shahbaz Youssefi's avatar
    Vulkan: Fix crash with 0-sized element buffer · 7ae8531b
    Shahbaz Youssefi authored Feb 17, 2021
    VertexArray::syncState syncs all dirty bits, including
    DIRTY_BIT_ELEMENT_ARRAY_BUFFER even for draw calls that don't use this
    buffer, such as glDrawArrays.  If the element buffer is given 0 size,
    this caused a crash in the Vulkan backend.
    
    Bug: chromium:1172577
    Change-Id: I02d78c9660c07b896f7403867b648901478251fe
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2701831Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    7ae8531b
VertexArrayVk.cpp 40.1 KB
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