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Ignore redundant Texture state changes · 72b68950Courtney Goeltzenleuchter authored
Dirtying the state unnecessarily was causing Vulkan backend to create new framebuffer objects when it didn't need to. Bug: b/174700581 Change-Id: I74e0ed51a2c6598ab3dca9a955c247ec97b6856f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2570201 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Cody Northrop <cnorthrop@google.com>
72b68950
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