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  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • ShaderVk.cpp
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  • Alexis Hetu's avatar
    Add array bounds checks for WebGL shaders · b0d39ba2
    Alexis Hetu authored May 12, 2021
    WebGL shaders may contain OOB array accesses which in turn
    cause undefined behavior, which may result in security
    issues. This was detected as an UNKNOWN READ by UBSAN while
    testing with SwANGLE.
    
    Bug: chromium:1189110
    Change-Id: I00f56e771ed0c675abb465fc3a3dc9d62ea8ed51
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2892286Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Alexis Hétu <sugoi@chromium.org>
    b0d39ba2
ShaderVk.cpp 3.59 KB
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