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  • angle
  • src
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  • ShaderStorageBlockOutputHLSL.h
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  • Stephen White's avatar
    SSBO handling rewrite. · ac8e1196
    Stephen White authored Mar 20, 2021
    The basic idea is to replace the current SSBO output traversal by build
    a new AST for the Load and Store subtrees, then traverse that AST with
    the regular OutputHLSL traversal.
    
    This way, all the paren balancing and state management can go away.
    
    BUG: angleproject:5734
    Change-Id: I14d2fecd724d7419fbc9315fad4e9202a741b03f
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2773401
    Commit-Queue: Stephen White <senorblanco@chromium.org>
    Reviewed-by: 's avatarJiajia Qin <jiajia.qin@intel.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    ac8e1196
ShaderStorageBlockOutputHLSL.h 3.48 KB
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