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Implement GetFragDataLocation, often used by applications with MRT shaders in GLSL ES version 300. · d1e78c9cJamie Madill authored
TRAC #22704 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Authored-by: Jamie Madill
d1e78c9c
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TRAC #22704 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Authored-by: Jamie Madill