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Preserve the D3D11 offscreen texture contents when the swap chain is reset (ie from window resize). · 30f52c6cshannon.woods@transgaming.com authored
TRAC #21929 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1860 736b8ea6-26fd-11df-bfd4-992fa37f6226
30f52c6c
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