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  • angle
  • src
  • libGLESv2
  • renderer
  • d3d11
  • InputLayoutCache.cpp
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  • Geoff Lang's avatar
    Cache bound vertex and index buffers by ID3D11Buffer instead of serial. · 7840b170
    Geoff Lang authored Mar 13, 2014
    Since a DirectBuffer11 may return different buffers from getBuffer
    depending on the required buffer type and if the internal buffers are
    dirty or not, the current serial is not reliable.  Use the actual buffer
    object so that there can be no missmatch.
    
    BUG=350581
    
    Change-Id: I6ea1616273346117a17646edb68e6518e584f2b1
    Reviewed-on: https://chromium-review.googlesource.com/189435Reviewed-by: 's avatarShannon Woods <shannonwoods@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
    7840b170
InputLayoutCache.cpp 8.28 KB
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