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Limit struct size to size of full shader constant. · 7210986fjbauman@chromium.org authored
The HLSL compiler can optimize out the last elements of a struct, which caused ANGLE to overwrite constants right after the end of the struct. Each element in a struct should be limited by the size of the entire struct. BUG= Review URL: https://codereview.appspot.com/6856100 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1394 736b8ea6-26fd-11df-bfd4-992fa37f6226
7210986f
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