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Emulate tanh on HLSL · 37385e11Olli Etuaho authored
This ensures mathematically correct results on large inputs. BUG=chromium:795269 BUG=angleproject:1093 TEST=dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh* Change-Id: Id5ba05a3284e51a34f196b419abef0f4a41551e0 Reviewed-on: https://chromium-review.googlesource.com/832463Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
37385e11
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