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  • angle
  • src
  • libANGLE
  • Context.cpp
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  • Cody Northrop's avatar
    Capture/Replay: Disable GL_OES_depth32 during capture · 3fa51867
    Cody Northrop authored Jun 28, 2021
    Depth32 is not a renderable format on native mobile GLES drivers.
    Disabling GL_OES_depth32 during capture provides a more portable trace.
    Apps fall back to Depth24, i.e.:
    
        glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT32, 760, 360);
    
    Becomes:
    
        glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, 760, 360);
    
    Test: Beach Buggy Racing MEC
    Bug: b/192237726
    Bug: angleproject:6113
    Change-Id: Id188ca0186c67d2584f8ad7070cdc8c9baaf2aaa
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2992573Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Cody Northrop <cnorthrop@google.com>
    3fa51867
Context.cpp 329 KB
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