Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
A
angle
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • angle
  • Repository

Switch branch/tag
  • angle
  • src
  • libANGLE
  • validationES31.h
Find file
BlameHistoryPermalink
  • Mohan Maiya's avatar
    Vulkan: Add GL_EXT_separate_shader_objects support · ed87c16a
    Mohan Maiya authored Nov 15, 2020
    All the functionality needed for this extension has already been
    implemented as part of core GLES31. Hook into that along with
    changes to validation layer to allow non-GLES31 contexts to call
    into these APIs as long as the extension is exposed.
    
    Bug: angleproject:3570
    Test: ProgramPipelineTest.GenerateProgramPipelineObjectEXT*
    Change-Id: I92a61a47517c5cb9573874b2add6a744c9edb755
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2539121
    Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarTim Van Patten <timvp@google.com>
    ed87c16a
validationES31.h 13.7 KB
EditWeb IDE
×

Replace validationES31.h

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.