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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • d3d11
  • VertexArray11.h
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  • shrekshao's avatar
    Fix multiDraw* with DYNAMIC_DRAW buffer usage · 9349e262
    shrekshao authored Jun 25, 2020
    Specialized Context11 impl to prevent promote Dynamic during MultiDraw.
    Add different buffer usage to MultiDraw and BaseVertexBaseInstance
    tests.
    
    Bug: angleproject:3402, angleproject:4754
    Change-Id: I50e1a6fd6c8b6fd48f130c43545b895335d2e55b
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2268581
    Commit-Queue: Shrek Shao <shrekshao@google.com>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    9349e262
VertexArray11.h 4.7 KB
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