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  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • mac
  • IOSurfaceSurfaceVkMac.mm
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  • Alexis Hetu's avatar
    Fix alpha setting of WebGL contexts with SwANGLE on MacOS · daa19c0a
    Alexis Hetu authored Jul 06, 2021
    The emulation of the "alpha: false" setting was done with an
    RGBA format under the hood, which caused some unexpected
    results, which included non constant alpha values. Replacing
    GL_BGRA8_EXT with GL_BGRX8_ANGLEX solves this issue.
    
    This was discovered while debugging the following test:
    conformance/context/context-no-alpha-fbo-with-alpha.html
    but it may fix many other tests (I will update the
    expectations file after this fix rolls into Chromium)
    
    Bug: chromium:1099960
    Change-Id: Ib7b2d352a8e920983d3398de28a8c1dde3b97130
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3010579Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Alexis Hétu <sugoi@chromium.org>
    daa19c0a
IOSurfaceSurfaceVkMac.mm 7.91 KB
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