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  • chromium/3532 merged
    c4097441 · Fix x64 visual studio build errors · Aug 23, 2018
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  • chromium/3530 merged
    de8d4cb0 · Optimize BindingsBenchmark::drawBenchmark. · Aug 21, 2018
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  • chromium/3529 merged
    f26b27e2 · Add some shared utilities for multiview tests · Aug 20, 2018
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  • chromium/3527 merged
    5055fba5 · Optimize Program::resolveLink · Aug 17, 2018
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  • chromium/3528 merged
    5055fba5 · Optimize Program::resolveLink · Aug 17, 2018
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  • chromium/3526 merged
    458c654b · Fix type cast errors in GLES1State · Aug 17, 2018
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  • chromium/3525 merged
    3394a73d · Refactor of EGL SwapBuffers validation · Aug 16, 2018
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  • chromium/3524 merged
    c1551dc2 · D3D11 fix: Mipmapping was used although disabled via Sampler · Aug 15, 2018
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  • chromium/3497
    6ffc489d · Refactor index range calculation in DrawCallParams. · Aug 13, 2018
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  • chromium/3522 merged
    35bc74d6 · ES31: Support atomic functions on D3D11 - Part II · Aug 13, 2018
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  • chromium/3523 merged
    35bc74d6 · ES31: Support atomic functions on D3D11 - Part II · Aug 13, 2018
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  • chromium/3520 merged
    7ae70d8f · ParallelCompile: Parallelize D3D linking · Aug 11, 2018
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  • chromium/3521 merged
    7ae70d8f · ParallelCompile: Parallelize D3D linking · Aug 11, 2018
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  • chromium/3519 merged
    077cd858 · Vulkan: Introduce Command Buffer Perf Test · Aug 10, 2018
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  • chromium/3518 merged
    9b6a3f92 · D3D: Speculative fix for VertexBuffer crash. · Aug 09, 2018
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  • chromium/3517 merged
    c86c8b0c · D3D9: Use angle::Result error pattern. · Aug 08, 2018
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  • chromium/3516 merged
    b983a4b2 · Pass Context to Framebuffer::invalidateCompletenessCache. · Aug 07, 2018
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  • chromium/3515 merged
    6ba9754f · Refactor index range calculation in DrawCallParams. · Aug 06, 2018
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  • chromium/3512 merged
    a6d34af6 · StateManagerGL: Use arrays to store texture and sampler bindings. · Aug 03, 2018
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  • chromium/3513 merged
    a6d34af6 · StateManagerGL: Use arrays to store texture and sampler bindings. · Aug 03, 2018
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