Adds new functions to support load*Data for DX11-supported formats

TRAC #22294 Author: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1617 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 8ca7d375
...@@ -241,6 +241,26 @@ void Image::loadRGBUByteDataToBGRX(GLsizei width, GLsizei height, ...@@ -241,6 +241,26 @@ void Image::loadRGBUByteDataToBGRX(GLsizei width, GLsizei height,
} }
} }
void Image::loadRGBUByteDataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output)
{
const unsigned char *source = NULL;
unsigned char *dest = NULL;
for (int y = 0; y < height; y++)
{
source = static_cast<const unsigned char*>(input) + y * inputPitch;
dest = static_cast<unsigned char*>(output) + y * outputPitch;
for (int x = 0; x < width; x++)
{
dest[4 * x + 0] = source[x * 3 + 0];
dest[4 * x + 1] = source[x * 3 + 1];
dest[4 * x + 2] = source[x * 3 + 2];
dest[4 * x + 3] = 0xFF;
}
}
}
void Image::loadRGB565DataToBGRA(GLsizei width, GLsizei height, void Image::loadRGB565DataToBGRA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output) int inputPitch, const void *input, size_t outputPitch, void *output)
{ {
...@@ -262,6 +282,27 @@ void Image::loadRGB565DataToBGRA(GLsizei width, GLsizei height, ...@@ -262,6 +282,27 @@ void Image::loadRGB565DataToBGRA(GLsizei width, GLsizei height,
} }
} }
void Image::loadRGB565DataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output)
{
const unsigned short *source = NULL;
unsigned char *dest = NULL;
for (int y = 0; y < height; y++)
{
source = reinterpret_cast<const unsigned short*>(static_cast<const unsigned char*>(input) + y * inputPitch);
dest = static_cast<unsigned char*>(output) + y * outputPitch;
for (int x = 0; x < width; x++)
{
unsigned short rgba = source[x];
dest[4 * x + 0] = ((rgba & 0xF800) >> 8) | ((rgba & 0xF800) >> 13);
dest[4 * x + 1] = ((rgba & 0x07E0) >> 3) | ((rgba & 0x07E0) >> 9);
dest[4 * x + 2] = ((rgba & 0x001F) << 3) | ((rgba & 0x001F) >> 2);
dest[4 * x + 3] = 0xFF;
}
}
}
void Image::loadRGBFloatDataToRGBA(GLsizei width, GLsizei height, void Image::loadRGBFloatDataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output) int inputPitch, const void *input, size_t outputPitch, void *output)
{ {
...@@ -282,6 +323,20 @@ void Image::loadRGBFloatDataToRGBA(GLsizei width, GLsizei height, ...@@ -282,6 +323,20 @@ void Image::loadRGBFloatDataToRGBA(GLsizei width, GLsizei height,
} }
} }
void Image::loadRGBFloatDataToNative(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output)
{
const float *source = NULL;
float *dest = NULL;
for (int y = 0; y < height; y++)
{
source = reinterpret_cast<const float*>(static_cast<const unsigned char*>(input) + y * inputPitch);
dest = reinterpret_cast<float*>(static_cast<unsigned char*>(output) + y * outputPitch);
memcpy(dest, source, width * 12);
}
}
void Image::loadRGBHalfFloatDataToRGBA(GLsizei width, GLsizei height, void Image::loadRGBHalfFloatDataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output) int inputPitch, const void *input, size_t outputPitch, void *output)
{ {
...@@ -320,6 +375,20 @@ void Image::loadRGBAUByteDataToBGRA(GLsizei width, GLsizei height, ...@@ -320,6 +375,20 @@ void Image::loadRGBAUByteDataToBGRA(GLsizei width, GLsizei height,
} }
} }
void Image::loadRGBAUByteDataToNative(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output)
{
const unsigned int *source = NULL;
unsigned int *dest = NULL;
for (int y = 0; y < height; y++)
{
source = reinterpret_cast<const unsigned int*>(static_cast<const unsigned char*>(input) + y * inputPitch);
dest = reinterpret_cast<unsigned int*>(static_cast<unsigned char*>(output) + y * outputPitch);
memcpy(dest, source, width * 4);
}
}
void Image::loadRGBA4444DataToBGRA(GLsizei width, GLsizei height, void Image::loadRGBA4444DataToBGRA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output) int inputPitch, const void *input, size_t outputPitch, void *output)
{ {
...@@ -341,6 +410,27 @@ void Image::loadRGBA4444DataToBGRA(GLsizei width, GLsizei height, ...@@ -341,6 +410,27 @@ void Image::loadRGBA4444DataToBGRA(GLsizei width, GLsizei height,
} }
} }
void Image::loadRGBA4444DataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output)
{
const unsigned short *source = NULL;
unsigned char *dest = NULL;
for (int y = 0; y < height; y++)
{
source = reinterpret_cast<const unsigned short*>(static_cast<const unsigned char*>(input) + y * inputPitch);
dest = static_cast<unsigned char*>(output) + y * outputPitch;
for (int x = 0; x < width; x++)
{
unsigned short rgba = source[x];
dest[4 * x + 0] = ((rgba & 0xF000) >> 8) | ((rgba & 0xF000) >> 12);
dest[4 * x + 1] = ((rgba & 0x0F00) >> 4) | ((rgba & 0x0F00) >> 8);
dest[4 * x + 2] = ((rgba & 0x00F0) << 0) | ((rgba & 0x00F0) >> 4);
dest[4 * x + 3] = ((rgba & 0x000F) << 4) | ((rgba & 0x000F) >> 0);
}
}
}
void Image::loadRGBA5551DataToBGRA(GLsizei width, GLsizei height, void Image::loadRGBA5551DataToBGRA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output) int inputPitch, const void *input, size_t outputPitch, void *output)
{ {
...@@ -362,6 +452,27 @@ void Image::loadRGBA5551DataToBGRA(GLsizei width, GLsizei height, ...@@ -362,6 +452,27 @@ void Image::loadRGBA5551DataToBGRA(GLsizei width, GLsizei height,
} }
} }
void Image::loadRGBA5551DataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output)
{
const unsigned short *source = NULL;
unsigned char *dest = NULL;
for (int y = 0; y < height; y++)
{
source = reinterpret_cast<const unsigned short*>(static_cast<const unsigned char*>(input) + y * inputPitch);
dest = static_cast<unsigned char*>(output) + y * outputPitch;
for (int x = 0; x < width; x++)
{
unsigned short rgba = source[x];
dest[4 * x + 0] = ((rgba & 0xF800) >> 8) | ((rgba & 0xF800) >> 13);
dest[4 * x + 1] = ((rgba & 0x07C0) >> 3) | ((rgba & 0x07C0) >> 8);
dest[4 * x + 2] = ((rgba & 0x003E) << 2) | ((rgba & 0x003E) >> 3);
dest[4 * x + 3] = (rgba & 0x0001) ? 0xFF : 0;
}
}
}
void Image::loadRGBAFloatDataToRGBA(GLsizei width, GLsizei height, void Image::loadRGBAFloatDataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output) int inputPitch, const void *input, size_t outputPitch, void *output)
{ {
......
...@@ -57,6 +57,8 @@ class Image ...@@ -57,6 +57,8 @@ class Image
static void loadAlphaDataToBGRA(GLsizei width, GLsizei height, static void loadAlphaDataToBGRA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadAlphaDataToNative(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadAlphaDataToBGRASSE2(GLsizei width, GLsizei height, static void loadAlphaDataToBGRASSE2(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadAlphaFloatDataToRGBA(GLsizei width, GLsizei height, static void loadAlphaFloatDataToRGBA(GLsizei width, GLsizei height,
...@@ -67,6 +69,8 @@ class Image ...@@ -67,6 +69,8 @@ class Image
int inputPitch, const void *input, size_t outputPitch, void *output, bool native); int inputPitch, const void *input, size_t outputPitch, void *output, bool native);
static void loadLuminanceFloatDataToRGBA(GLsizei width, GLsizei height, static void loadLuminanceFloatDataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadLuminanceFloatDataToRGB(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadLuminanceHalfFloatDataToRGBA(GLsizei width, GLsizei height, static void loadLuminanceHalfFloatDataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadLuminanceAlphaDataToNativeOrBGRA(GLsizei width, GLsizei height, static void loadLuminanceAlphaDataToNativeOrBGRA(GLsizei width, GLsizei height,
...@@ -77,20 +81,32 @@ class Image ...@@ -77,20 +81,32 @@ class Image
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBUByteDataToBGRX(GLsizei width, GLsizei height, static void loadRGBUByteDataToBGRX(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBUByteDataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGB565DataToBGRA(GLsizei width, GLsizei height, static void loadRGB565DataToBGRA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGB565DataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBFloatDataToRGBA(GLsizei width, GLsizei height, static void loadRGBFloatDataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBFloatDataToNative(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBHalfFloatDataToRGBA(GLsizei width, GLsizei height, static void loadRGBHalfFloatDataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBAUByteDataToBGRASSE2(GLsizei width, GLsizei height, static void loadRGBAUByteDataToBGRASSE2(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBAUByteDataToBGRA(GLsizei width, GLsizei height, static void loadRGBAUByteDataToBGRA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBAUByteDataToNative(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBA4444DataToBGRA(GLsizei width, GLsizei height, static void loadRGBA4444DataToBGRA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBA4444DataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBA5551DataToBGRA(GLsizei width, GLsizei height, static void loadRGBA5551DataToBGRA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBA5551DataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBAFloatDataToRGBA(GLsizei width, GLsizei height, static void loadRGBAFloatDataToRGBA(GLsizei width, GLsizei height,
int inputPitch, const void *input, size_t outputPitch, void *output); int inputPitch, const void *input, size_t outputPitch, void *output);
static void loadRGBAHalfFloatDataToRGBA(GLsizei width, GLsizei height, static void loadRGBAHalfFloatDataToRGBA(GLsizei width, GLsizei height,
......
...@@ -148,25 +148,25 @@ void Image11::loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei heig ...@@ -148,25 +148,25 @@ void Image11::loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei heig
loadLuminanceAlphaHalfFloatDataToRGBA(width, height, inputPitch, input, mappedImage.RowPitch, offsetMappedData); loadLuminanceAlphaHalfFloatDataToRGBA(width, height, inputPitch, input, mappedImage.RowPitch, offsetMappedData);
break; break;
case GL_RGB8_OES: case GL_RGB8_OES:
UNIMPLEMENTED(); // TODO - new function for D3D11-supported formats loadRGBUByteDataToRGBA(width, height, inputPitch, input, mappedImage.RowPitch, offsetMappedData);
break; break;
case GL_RGB565: case GL_RGB565:
UNIMPLEMENTED(); // TODO - new function for D3D11-supported formats loadRGB565DataToRGBA(width, height, inputPitch, input, mappedImage.RowPitch, offsetMappedData);
break; break;
case GL_RGBA8_OES: case GL_RGBA8_OES:
UNIMPLEMENTED(); // TODO - new function for D3D11-supported formats loadRGBAUByteDataToNative(width, height, inputPitch, input, mappedImage.RowPitch, offsetMappedData);
break; break;
case GL_RGBA4: case GL_RGBA4:
UNIMPLEMENTED(); // TODO - new function for D3D11-supported formats loadRGBA4444DataToRGBA(width, height, inputPitch, input, mappedImage.RowPitch, offsetMappedData);
break; break;
case GL_RGB5_A1: case GL_RGB5_A1:
UNIMPLEMENTED(); // TODO - new function for D3D11-supported formats loadRGBA5551DataToRGBA(width, height, inputPitch, input, mappedImage.RowPitch, offsetMappedData);
break; break;
case GL_BGRA8_EXT: case GL_BGRA8_EXT:
loadBGRADataToBGRA(width, height, inputPitch, input, mappedImage.RowPitch, offsetMappedData); loadBGRADataToBGRA(width, height, inputPitch, input, mappedImage.RowPitch, offsetMappedData);
break; break;
case GL_RGB32F_EXT: case GL_RGB32F_EXT:
UNIMPLEMENTED(); // TODO - new function for D3D11-supported formats loadRGBFloatDataToNative(width, height, inputPitch, input, mappedImage.RowPitch, offsetMappedData);
break; break;
case GL_RGB16F_EXT: case GL_RGB16F_EXT:
loadRGBHalfFloatDataToRGBA(width, height, inputPitch, input, mappedImage.RowPitch, offsetMappedData); loadRGBHalfFloatDataToRGBA(width, height, inputPitch, input, mappedImage.RowPitch, offsetMappedData);
......
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