Commit 036aa49b by Geoff Lang

Disable warnings about size_t conversion and fix ambiguous template parameters in 64 bit builds.

TRAC #23409 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
parent ba4f10a3
......@@ -369,7 +369,7 @@ static bool ReadShaderSource(const char* fileName, ShaderSource& source) {
// Obtain file size.
fseek(in, 0, SEEK_END);
int count = ftell(in);
size_t count = ftell(in);
rewind(in);
int len = (int)ceil((float)count / (float)NUM_SOURCE_STRINGS);
......@@ -379,7 +379,7 @@ static bool ReadShaderSource(const char* fileName, ShaderSource& source) {
// string is added to vector.
do {
char* data = new char[len + 1];
int nread = fread(data, 1, len, in);
size_t nread = fread(data, 1, len, in);
data[nread] = '\0';
source.push_back(data);
......
......@@ -79,7 +79,7 @@ void BlockLayoutEncoder::encodeType(GLenum type, unsigned int arraySize, bool is
void BlockLayoutEncoder::nextRegister()
{
mCurrentOffset = rx::roundUp(mCurrentOffset, ComponentsPerRegister);
mCurrentOffset = rx::roundUp<size_t>(mCurrentOffset, ComponentsPerRegister);
}
Std140BlockEncoder::Std140BlockEncoder(std::vector<BlockMemberInfo> *blockInfoOut)
......
......@@ -147,7 +147,7 @@ unsigned int HLSLVariableRegisterCount(const Varying &variable)
HLSLVariableRegisterCount(variable, &encoder);
const size_t registerBytes = (encoder.BytesPerComponent * encoder.ComponentsPerRegister);
return rx::roundUp(encoder.getBlockSize(), registerBytes) / registerBytes;
return static_cast<unsigned int>(rx::roundUp<size_t>(encoder.getBlockSize(), registerBytes) / registerBytes);
}
unsigned int HLSLVariableRegisterCount(const Uniform &variable)
......@@ -156,7 +156,7 @@ unsigned int HLSLVariableRegisterCount(const Uniform &variable)
HLSLVariableRegisterCount(variable, &encoder);
const size_t registerBytes = (encoder.BytesPerComponent * encoder.ComponentsPerRegister);
return rx::roundUp(encoder.getBlockSize(), registerBytes) / registerBytes;
return static_cast<unsigned int>(rx::roundUp<size_t>(encoder.getBlockSize(), registerBytes) / registerBytes);
}
}
......@@ -23,10 +23,13 @@
namespace sh
{
// Integer to TString conversion
TString str(int i)
template <typename T>
TString str(T i)
{
char buffer[20];
snprintf(buffer, sizeof(buffer), "%d", i);
ASSERT(std::numeric_limits<T>::is_integer);
char buffer[(CHAR_BIT * sizeof(T) / 3) + 3];
const char *formatStr = std::numeric_limits<T>::is_signed ? "%d" : "%u";
snprintf(buffer, sizeof(buffer), formatStr, i);
return buffer;
}
......
......@@ -94,7 +94,7 @@ PixelTransfer11::PixelTransfer11(Renderer11 *renderer)
ASSERT(SUCCEEDED(result));
D3D11_BUFFER_DESC constantBufferDesc = { 0 };
constantBufferDesc.ByteWidth = rx::roundUp(sizeof(CopyShaderParams), 32u);
constantBufferDesc.ByteWidth = rx::roundUp<UINT>(sizeof(CopyShaderParams), 32u);
constantBufferDesc.Usage = D3D11_USAGE_DYNAMIC;
constantBufferDesc.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
constantBufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment