Commit 04185ac7 by Geoff Lang

Move GenerateMip to the D3D folder.

BUG=angle:681 Change-Id: Icdffe7eb8f975ee0966e9fb241835ac541eb39f0 Reviewed-on: https://chromium-review.googlesource.com/238477Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
parent 34cc136a
...@@ -10,7 +10,7 @@ ...@@ -10,7 +10,7 @@
#include "libANGLE/renderer/d3d/d3d11/formatutils11.h" #include "libANGLE/renderer/d3d/d3d11/formatutils11.h"
#include "libANGLE/renderer/d3d/d3d11/copyvertex.h" #include "libANGLE/renderer/d3d/d3d11/copyvertex.h"
#include "libANGLE/renderer/d3d/copyimage.h" #include "libANGLE/renderer/d3d/copyimage.h"
#include "libANGLE/renderer/generatemip.h" #include "libANGLE/renderer/d3d/generatemip.h"
#include "libANGLE/renderer/loadimage.h" #include "libANGLE/renderer/loadimage.h"
#include "libANGLE/renderer/Renderer.h" #include "libANGLE/renderer/Renderer.h"
......
...@@ -11,7 +11,7 @@ ...@@ -11,7 +11,7 @@
#include "libANGLE/renderer/d3d/d3d9/Renderer9.h" #include "libANGLE/renderer/d3d/d3d9/Renderer9.h"
#include "libANGLE/renderer/d3d/d3d9/vertexconversion.h" #include "libANGLE/renderer/d3d/d3d9/vertexconversion.h"
#include "libANGLE/renderer/d3d/copyimage.h" #include "libANGLE/renderer/d3d/copyimage.h"
#include "libANGLE/renderer/generatemip.h" #include "libANGLE/renderer/d3d/generatemip.h"
#include "libANGLE/renderer/loadimage.h" #include "libANGLE/renderer/loadimage.h"
namespace rx namespace rx
......
// //
// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. // Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be // Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. // found in the LICENSE file.
// //
...@@ -7,8 +7,8 @@ ...@@ -7,8 +7,8 @@
// generatemip.h: Defines the GenerateMip function, templated on the format // generatemip.h: Defines the GenerateMip function, templated on the format
// type of the image for which mip levels are being generated. // type of the image for which mip levels are being generated.
#ifndef LIBANGLE_RENDERER_GENERATEMIP_H_ #ifndef LIBANGLE_RENDERER_D3D_GENERATEMIP_H_
#define LIBANGLE_RENDERER_GENERATEMIP_H_ #define LIBANGLE_RENDERER_D3D_GENERATEMIP_H_
#include "libANGLE/renderer/imageformats.h" #include "libANGLE/renderer/imageformats.h"
#include "libANGLE/angletypes.h" #include "libANGLE/angletypes.h"
...@@ -25,4 +25,4 @@ inline void GenerateMip(size_t sourceWidth, size_t sourceHeight, size_t sourceDe ...@@ -25,4 +25,4 @@ inline void GenerateMip(size_t sourceWidth, size_t sourceHeight, size_t sourceDe
#include "generatemip.inl" #include "generatemip.inl"
#endif // LIBANGLE_RENDERER_GENERATEMIP_H_ #endif // LIBANGLE_RENDERER_D3D_GENERATEMIP_H_
// //
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be // Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. // found in the LICENSE file.
// //
......
...@@ -129,8 +129,6 @@ ...@@ -129,8 +129,6 @@
'libANGLE/renderer/TransformFeedbackImpl.h', 'libANGLE/renderer/TransformFeedbackImpl.h',
'libANGLE/renderer/VertexArrayImpl.h', 'libANGLE/renderer/VertexArrayImpl.h',
'libANGLE/renderer/Workarounds.h', 'libANGLE/renderer/Workarounds.h',
'libANGLE/renderer/generatemip.h',
'libANGLE/renderer/generatemip.inl',
'libANGLE/renderer/imageformats.h', 'libANGLE/renderer/imageformats.h',
'libANGLE/renderer/loadimage.cpp', 'libANGLE/renderer/loadimage.cpp',
'libANGLE/renderer/loadimage.h', 'libANGLE/renderer/loadimage.h',
...@@ -160,6 +158,8 @@ ...@@ -160,6 +158,8 @@
'libANGLE/renderer/d3d/DynamicHLSL.h', 'libANGLE/renderer/d3d/DynamicHLSL.h',
'libANGLE/renderer/d3d/FramebufferD3D.cpp', 'libANGLE/renderer/d3d/FramebufferD3D.cpp',
'libANGLE/renderer/d3d/FramebufferD3D.h', 'libANGLE/renderer/d3d/FramebufferD3D.h',
'libANGLE/renderer/d3d/generatemip.h',
'libANGLE/renderer/d3d/generatemip.inl',
'libANGLE/renderer/d3d/HLSLCompiler.cpp', 'libANGLE/renderer/d3d/HLSLCompiler.cpp',
'libANGLE/renderer/d3d/HLSLCompiler.h', 'libANGLE/renderer/d3d/HLSLCompiler.h',
'libANGLE/renderer/d3d/ImageD3D.cpp', 'libANGLE/renderer/d3d/ImageD3D.cpp',
......
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