Commit 09cd4777 by Geoff Lang Committed by Commit Bot

Remove references to the framebuffer fetch extensions in the GL layer.

BUG=angleproject:1523 Change-Id: I145323661bc4fdd596784eb7b6e9d8f4588c7270 Reviewed-on: https://chromium-review.googlesource.com/688099 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
parent 8c5b31c2
......@@ -184,9 +184,6 @@ Extensions::Extensions()
packReverseRowOrder(false),
standardDerivatives(false),
shaderTextureLOD(false),
shaderFramebufferFetch(false),
ARMshaderFramebufferFetch(false),
NVshaderFramebufferFetch(false),
fragDepth(false),
multiview(false),
maxViews(1u),
......@@ -658,9 +655,6 @@ const ExtensionInfoMap &GetExtensionInfoMap()
map["GL_ANGLE_pack_reverse_row_order"] = esOnlyExtension(&Extensions::packReverseRowOrder);
map["GL_OES_standard_derivatives"] = enableableExtension(&Extensions::standardDerivatives);
map["GL_EXT_shader_texture_lod"] = enableableExtension(&Extensions::shaderTextureLOD);
map["GL_NV_shader_framebuffer_fetch"] = esOnlyExtension(&Extensions::NVshaderFramebufferFetch);
map["GL_ARM_shader_framebuffer_fetch"] = esOnlyExtension(&Extensions::ARMshaderFramebufferFetch);
map["GL_EXT_shader_framebuffer_fetch"] = esOnlyExtension(&Extensions::shaderFramebufferFetch);
map["GL_EXT_frag_depth"] = enableableExtension(&Extensions::fragDepth);
map["GL_ANGLE_multiview"] = enableableExtension(&Extensions::multiview);
map["GL_ANGLE_texture_usage"] = esOnlyExtension(&Extensions::textureUsage);
......
......@@ -239,15 +239,6 @@ struct Extensions
// GL_EXT_shader_texture_lod
bool shaderTextureLOD;
// GL_EXT_shader_framebuffer_fetch
bool shaderFramebufferFetch;
// GL_ARM_shader_framebuffer_fetch
bool ARMshaderFramebufferFetch;
// GL_NV_shader_framebuffer_fetch
bool NVshaderFramebufferFetch;
// GL_EXT_frag_depth
bool fragDepth;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment