ES31: Add test on large strides
ES3.1 requires the implementation should define MAX_VERTEX_ATTRIB_STRIDE,
which should be emulated when we use D3D11 backends.
This patch adds tests to verify this value required in ES3.1 are
supported to be used directly in glVertexAttribPointer for rendering.
BUG=angleproject:1593
TEST=angle_end2end_tests
Change-Id: I1ac206e4f6c972b5748552177c787c0adcb66786
Reviewed-on: https://chromium-review.googlesource.com/441308
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by:
Yuly Novikov <ynovikov@chromium.org>
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