Commit 0bdc0f3e by Zhenyao Mo

Switch to new APIs in samples/translator/translator.cpp

Also, fix a few issuse for ninja build "all" to finish. BUG=angle:775 TEST=translator.cc compiles OK Change-Id: I6507e9143882a628a7737dd139efb6d8d358b0db Reviewed-on: https://chromium-review.googlesource.com/227490Tested-by: 's avatarZhenyao Mo <zmo@chromium.org> Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
parent 657cd684
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
'angle_build_winrt%': '0', 'angle_build_winrt%': '0',
'angle_build_winphone%': '0', 'angle_build_winphone%': '0',
}, },
'msvs_disabled_warnings': [ 4100, 4127, 4239, 4244, 4245, 4251, 4512, 4702, 4530, 4718, 4267, 4264, 4447, 4075 ], 'msvs_disabled_warnings': [ 4075, 4100, 4127, 4239, 4244, 4245, 4251, 4264, 4267, 4447, 4512, 4530, 4702, 4718 ],
'conditions': 'conditions':
[ [
['angle_build_winrt==0', ['angle_build_winrt==0',
......
...@@ -8,6 +8,9 @@ ...@@ -8,6 +8,9 @@
// classes TextureStorage11_2D and TextureStorage11_Cube, which act as the interface to the D3D11 texture. // classes TextureStorage11_2D and TextureStorage11_Cube, which act as the interface to the D3D11 texture.
#include "libGLESv2/renderer/d3d/d3d11/TextureStorage11.h" #include "libGLESv2/renderer/d3d/d3d11/TextureStorage11.h"
#include <tuple>
#include "libGLESv2/renderer/d3d/d3d11/Renderer11.h" #include "libGLESv2/renderer/d3d/d3d11/Renderer11.h"
#include "libGLESv2/renderer/d3d/d3d11/RenderTarget11.h" #include "libGLESv2/renderer/d3d/d3d11/RenderTarget11.h"
#include "libGLESv2/renderer/d3d/d3d11/SwapChain11.h" #include "libGLESv2/renderer/d3d/d3d11/SwapChain11.h"
......
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