OpenGL: Get VendorID and DeviceID with angle::GetSystemInfo()
Previously on the OpenGL backend we get the device ID with funtion
GetDeviceID() which just supports a few types of devices. This patch
fixes this issue by using angle::GetSystemInfo() instead.
Bug: angleproject:5011
Change-Id: Ief0e1228bb1871a73755f05f2debd3a8e5c75597
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2392634Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Reviewed-by:
Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by:
Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Showing
Please
register
or
sign in
to comment