Make all fragment shader out variables require location layout qualifier
Make all fragment shader out variables require location layout
qualifier. Previously, the last variable did not need a location layout
qualifier if the previous variables had those.
TEST=angle_unittests
BUG=angleproject:1070
Change-Id: I3763b8ca38b1e14ee8456a54592c01e0fd89692c
Reviewed-on: https://chromium-review.googlesource.com/286101Tested-by:
Kimmo Kinnunen <kkinnunen@nvidia.com>
Reviewed-by:
Zhenyao Mo <zmo@chromium.org>
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