Commit 18591b7c by Geoff Lang Committed by Shannon Woods

Capitalized the first letter of all private format util functions.

TRAC #23212 Signed-off-by: Shannon Woods Author: Geoff Lang
parent 2e1dcd59
...@@ -37,7 +37,7 @@ struct D3D11ES3FormatInfo ...@@ -37,7 +37,7 @@ struct D3D11ES3FormatInfo
typedef std::pair<GLint, D3D11ES3FormatInfo> D3D11ES3FormatPair; typedef std::pair<GLint, D3D11ES3FormatInfo> D3D11ES3FormatPair;
typedef std::map<GLint, D3D11ES3FormatInfo> D3D11ES3FormatMap; typedef std::map<GLint, D3D11ES3FormatInfo> D3D11ES3FormatMap;
static D3D11ES3FormatMap buildD3D11ES3FormatMap() static D3D11ES3FormatMap BuildD3D11ES3FormatMap()
{ {
D3D11ES3FormatMap map; D3D11ES3FormatMap map;
...@@ -152,9 +152,9 @@ static D3D11ES3FormatMap buildD3D11ES3FormatMap() ...@@ -152,9 +152,9 @@ static D3D11ES3FormatMap buildD3D11ES3FormatMap()
return map; return map;
} }
static bool getD3D11ES3FormatInfo(GLint internalFormat, GLuint clientVersion, D3D11ES3FormatInfo *outFormatInfo) static bool GetD3D11ES3FormatInfo(GLint internalFormat, GLuint clientVersion, D3D11ES3FormatInfo *outFormatInfo)
{ {
static const D3D11ES3FormatMap formatMap = buildD3D11ES3FormatMap(); static const D3D11ES3FormatMap formatMap = BuildD3D11ES3FormatMap();
D3D11ES3FormatMap::const_iterator iter = formatMap.find(internalFormat); D3D11ES3FormatMap::const_iterator iter = formatMap.find(internalFormat);
if (iter != formatMap.end()) if (iter != formatMap.end())
{ {
...@@ -355,7 +355,7 @@ struct D3D11ES2FormatInfo ...@@ -355,7 +355,7 @@ struct D3D11ES2FormatInfo
typedef std::pair<GLint, D3D11ES2FormatInfo> D3D11ES2FormatPair; typedef std::pair<GLint, D3D11ES2FormatInfo> D3D11ES2FormatPair;
typedef std::map<GLint, D3D11ES2FormatInfo> D3D11ES2FormatMap; typedef std::map<GLint, D3D11ES2FormatInfo> D3D11ES2FormatMap;
static D3D11ES2FormatMap buildD3D11ES2FormatMap() static D3D11ES2FormatMap BuildD3D11ES2FormatMap()
{ {
D3D11ES2FormatMap map; D3D11ES2FormatMap map;
...@@ -399,9 +399,9 @@ static D3D11ES2FormatMap buildD3D11ES2FormatMap() ...@@ -399,9 +399,9 @@ static D3D11ES2FormatMap buildD3D11ES2FormatMap()
return map; return map;
} }
static bool getD3D11ES2FormatInfo(GLint internalFormat, GLuint clientVersion, D3D11ES2FormatInfo *outFormatInfo) static bool GetD3D11ES2FormatInfo(GLint internalFormat, GLuint clientVersion, D3D11ES2FormatInfo *outFormatInfo)
{ {
static const D3D11ES2FormatMap formatMap = buildD3D11ES2FormatMap(); static const D3D11ES2FormatMap formatMap = BuildD3D11ES2FormatMap();
D3D11ES2FormatMap::const_iterator iter = formatMap.find(internalFormat); D3D11ES2FormatMap::const_iterator iter = formatMap.find(internalFormat);
if (iter != formatMap.end()) if (iter != formatMap.end())
{ {
...@@ -441,7 +441,7 @@ struct DXGIFormatInfo ...@@ -441,7 +441,7 @@ struct DXGIFormatInfo
typedef std::pair<DXGI_FORMAT, DXGIFormatInfo> DXGIFormatInfoPair; typedef std::pair<DXGI_FORMAT, DXGIFormatInfo> DXGIFormatInfoPair;
typedef std::map<DXGI_FORMAT, DXGIFormatInfo> DXGIFormatInfoMap; typedef std::map<DXGI_FORMAT, DXGIFormatInfo> DXGIFormatInfoMap;
static DXGIFormatInfoMap buildDXGIFormatInfoMap() static DXGIFormatInfoMap BuildDXGIFormatInfoMap()
{ {
DXGIFormatInfoMap map; DXGIFormatInfoMap map;
...@@ -514,11 +514,11 @@ static DXGIFormatInfoMap buildDXGIFormatInfoMap() ...@@ -514,11 +514,11 @@ static DXGIFormatInfoMap buildDXGIFormatInfoMap()
static const DXGIFormatInfoMap &GetDXGIFormatInfoMap() static const DXGIFormatInfoMap &GetDXGIFormatInfoMap()
{ {
static const DXGIFormatInfoMap infoMap = buildDXGIFormatInfoMap(); static const DXGIFormatInfoMap infoMap = BuildDXGIFormatInfoMap();
return infoMap; return infoMap;
} }
static bool getDXGIFormatInfo(DXGI_FORMAT format, DXGIFormatInfo *outFormatInfo) static bool GetDXGIFormatInfo(DXGI_FORMAT format, DXGIFormatInfo *outFormatInfo)
{ {
const DXGIFormatInfoMap &infoMap = GetDXGIFormatInfoMap(); const DXGIFormatInfoMap &infoMap = GetDXGIFormatInfoMap();
DXGIFormatInfoMap::const_iterator iter = infoMap.find(format); DXGIFormatInfoMap::const_iterator iter = infoMap.find(format);
...@@ -555,7 +555,7 @@ namespace d3d11 ...@@ -555,7 +555,7 @@ namespace d3d11
MipGenerationFunction GetMipGenerationFunction(DXGI_FORMAT format) MipGenerationFunction GetMipGenerationFunction(DXGI_FORMAT format)
{ {
DXGIFormatInfo formatInfo; DXGIFormatInfo formatInfo;
if (getDXGIFormatInfo(format, &formatInfo)) if (GetDXGIFormatInfo(format, &formatInfo))
{ {
return formatInfo.mMipGenerationFunction; return formatInfo.mMipGenerationFunction;
} }
...@@ -571,7 +571,7 @@ LoadImageFunction GetImageLoadFunction(GLint internalFormat, GLenum type, GLuint ...@@ -571,7 +571,7 @@ LoadImageFunction GetImageLoadFunction(GLint internalFormat, GLenum type, GLuint
if (clientVersion == 2) if (clientVersion == 2)
{ {
D3D11ES2FormatInfo d3d11FormatInfo; D3D11ES2FormatInfo d3d11FormatInfo;
if (getD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) if (GetD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo))
{ {
return d3d11FormatInfo.mLoadImageFunction; return d3d11FormatInfo.mLoadImageFunction;
} }
...@@ -605,7 +605,7 @@ LoadImageFunction GetImageLoadFunction(GLint internalFormat, GLenum type, GLuint ...@@ -605,7 +605,7 @@ LoadImageFunction GetImageLoadFunction(GLint internalFormat, GLenum type, GLuint
GLuint GetFormatPixelBytes(DXGI_FORMAT format) GLuint GetFormatPixelBytes(DXGI_FORMAT format)
{ {
DXGIFormatInfo dxgiFormatInfo; DXGIFormatInfo dxgiFormatInfo;
if (getDXGIFormatInfo(format, &dxgiFormatInfo)) if (GetDXGIFormatInfo(format, &dxgiFormatInfo))
{ {
return dxgiFormatInfo.mPixelBits / 8; return dxgiFormatInfo.mPixelBits / 8;
} }
...@@ -619,7 +619,7 @@ GLuint GetFormatPixelBytes(DXGI_FORMAT format) ...@@ -619,7 +619,7 @@ GLuint GetFormatPixelBytes(DXGI_FORMAT format)
GLuint GetBlockWidth(DXGI_FORMAT format) GLuint GetBlockWidth(DXGI_FORMAT format)
{ {
DXGIFormatInfo dxgiFormatInfo; DXGIFormatInfo dxgiFormatInfo;
if (getDXGIFormatInfo(format, &dxgiFormatInfo)) if (GetDXGIFormatInfo(format, &dxgiFormatInfo))
{ {
return dxgiFormatInfo.mBlockWidth; return dxgiFormatInfo.mBlockWidth;
} }
...@@ -633,7 +633,7 @@ GLuint GetBlockWidth(DXGI_FORMAT format) ...@@ -633,7 +633,7 @@ GLuint GetBlockWidth(DXGI_FORMAT format)
GLuint GetBlockHeight(DXGI_FORMAT format) GLuint GetBlockHeight(DXGI_FORMAT format)
{ {
DXGIFormatInfo dxgiFormatInfo; DXGIFormatInfo dxgiFormatInfo;
if (getDXGIFormatInfo(format, &dxgiFormatInfo)) if (GetDXGIFormatInfo(format, &dxgiFormatInfo))
{ {
return dxgiFormatInfo.mBlockHeight; return dxgiFormatInfo.mBlockHeight;
} }
...@@ -647,7 +647,7 @@ GLuint GetBlockHeight(DXGI_FORMAT format) ...@@ -647,7 +647,7 @@ GLuint GetBlockHeight(DXGI_FORMAT format)
void MakeValidSize(bool isImage, DXGI_FORMAT format, GLsizei *requestWidth, GLsizei *requestHeight, int *levelOffset) void MakeValidSize(bool isImage, DXGI_FORMAT format, GLsizei *requestWidth, GLsizei *requestHeight, int *levelOffset)
{ {
DXGIFormatInfo dxgiFormatInfo; DXGIFormatInfo dxgiFormatInfo;
if (getDXGIFormatInfo(format, &dxgiFormatInfo)) if (GetDXGIFormatInfo(format, &dxgiFormatInfo))
{ {
int upsampleCount = 0; int upsampleCount = 0;
...@@ -688,7 +688,7 @@ DXGI_FORMAT GetTexFormat(GLint internalFormat, GLuint clientVersion) ...@@ -688,7 +688,7 @@ DXGI_FORMAT GetTexFormat(GLint internalFormat, GLuint clientVersion)
if (clientVersion == 2) if (clientVersion == 2)
{ {
D3D11ES2FormatInfo d3d11FormatInfo; D3D11ES2FormatInfo d3d11FormatInfo;
if (getD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) if (GetD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo))
{ {
return d3d11FormatInfo.mTexFormat; return d3d11FormatInfo.mTexFormat;
} }
...@@ -701,7 +701,7 @@ DXGI_FORMAT GetTexFormat(GLint internalFormat, GLuint clientVersion) ...@@ -701,7 +701,7 @@ DXGI_FORMAT GetTexFormat(GLint internalFormat, GLuint clientVersion)
else if (clientVersion == 3) else if (clientVersion == 3)
{ {
D3D11ES3FormatInfo d3d11FormatInfo; D3D11ES3FormatInfo d3d11FormatInfo;
if (getD3D11ES3FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) if (GetD3D11ES3FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo))
{ {
return d3d11FormatInfo.mTexFormat; return d3d11FormatInfo.mTexFormat;
} }
...@@ -723,7 +723,7 @@ DXGI_FORMAT GetSRVFormat(GLint internalFormat, GLuint clientVersion) ...@@ -723,7 +723,7 @@ DXGI_FORMAT GetSRVFormat(GLint internalFormat, GLuint clientVersion)
if (clientVersion == 2) if (clientVersion == 2)
{ {
D3D11ES2FormatInfo d3d11FormatInfo; D3D11ES2FormatInfo d3d11FormatInfo;
if (getD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) if (GetD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo))
{ {
return d3d11FormatInfo.mSRVFormat; return d3d11FormatInfo.mSRVFormat;
} }
...@@ -736,7 +736,7 @@ DXGI_FORMAT GetSRVFormat(GLint internalFormat, GLuint clientVersion) ...@@ -736,7 +736,7 @@ DXGI_FORMAT GetSRVFormat(GLint internalFormat, GLuint clientVersion)
else if (clientVersion == 3) else if (clientVersion == 3)
{ {
D3D11ES3FormatInfo d3d11FormatInfo; D3D11ES3FormatInfo d3d11FormatInfo;
if (getD3D11ES3FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) if (GetD3D11ES3FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo))
{ {
return d3d11FormatInfo.mSRVFormat; return d3d11FormatInfo.mSRVFormat;
} }
...@@ -758,7 +758,7 @@ DXGI_FORMAT GetRTVFormat(GLint internalFormat, GLuint clientVersion) ...@@ -758,7 +758,7 @@ DXGI_FORMAT GetRTVFormat(GLint internalFormat, GLuint clientVersion)
if (clientVersion == 2) if (clientVersion == 2)
{ {
D3D11ES2FormatInfo d3d11FormatInfo; D3D11ES2FormatInfo d3d11FormatInfo;
if (getD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) if (GetD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo))
{ {
return d3d11FormatInfo.mRTVFormat; return d3d11FormatInfo.mRTVFormat;
} }
...@@ -771,7 +771,7 @@ DXGI_FORMAT GetRTVFormat(GLint internalFormat, GLuint clientVersion) ...@@ -771,7 +771,7 @@ DXGI_FORMAT GetRTVFormat(GLint internalFormat, GLuint clientVersion)
else if (clientVersion == 3) else if (clientVersion == 3)
{ {
D3D11ES3FormatInfo d3d11FormatInfo; D3D11ES3FormatInfo d3d11FormatInfo;
if (getD3D11ES3FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) if (GetD3D11ES3FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo))
{ {
return d3d11FormatInfo.mRTVFormat; return d3d11FormatInfo.mRTVFormat;
} }
...@@ -793,7 +793,7 @@ DXGI_FORMAT GetDSVFormat(GLint internalFormat, GLuint clientVersion) ...@@ -793,7 +793,7 @@ DXGI_FORMAT GetDSVFormat(GLint internalFormat, GLuint clientVersion)
if (clientVersion == 2) if (clientVersion == 2)
{ {
D3D11ES2FormatInfo d3d11FormatInfo; D3D11ES2FormatInfo d3d11FormatInfo;
if (getD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) if (GetD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo))
{ {
return d3d11FormatInfo.mDSVFormat; return d3d11FormatInfo.mDSVFormat;
} }
...@@ -805,7 +805,7 @@ DXGI_FORMAT GetDSVFormat(GLint internalFormat, GLuint clientVersion) ...@@ -805,7 +805,7 @@ DXGI_FORMAT GetDSVFormat(GLint internalFormat, GLuint clientVersion)
else if (clientVersion == 3) else if (clientVersion == 3)
{ {
D3D11ES3FormatInfo d3d11FormatInfo; D3D11ES3FormatInfo d3d11FormatInfo;
if (getD3D11ES3FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) if (GetD3D11ES3FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo))
{ {
return d3d11FormatInfo.mDSVFormat; return d3d11FormatInfo.mDSVFormat;
} }
...@@ -829,7 +829,7 @@ namespace d3d11_gl ...@@ -829,7 +829,7 @@ namespace d3d11_gl
GLint GetInternalFormat(DXGI_FORMAT format) GLint GetInternalFormat(DXGI_FORMAT format)
{ {
DXGIFormatInfo formatInfo; DXGIFormatInfo formatInfo;
if (getDXGIFormatInfo(format, &formatInfo)) if (GetDXGIFormatInfo(format, &formatInfo))
{ {
return formatInfo.mInternalFormat; return formatInfo.mInternalFormat;
} }
......
...@@ -85,7 +85,7 @@ const D3DFORMAT D3DFMT_NULL = ((D3DFORMAT)(MAKEFOURCC('N','U','L','L'))); ...@@ -85,7 +85,7 @@ const D3DFORMAT D3DFMT_NULL = ((D3DFORMAT)(MAKEFOURCC('N','U','L','L')));
typedef std::pair<GLint, D3D9FormatInfo> D3D9FormatPair; typedef std::pair<GLint, D3D9FormatInfo> D3D9FormatPair;
typedef std::map<GLint, D3D9FormatInfo> D3D9FormatMap; typedef std::map<GLint, D3D9FormatInfo> D3D9FormatMap;
static D3D9FormatMap buildD3D9FormatMap() static D3D9FormatMap BuildD3D9FormatMap()
{ {
D3D9FormatMap map; D3D9FormatMap map;
...@@ -134,9 +134,9 @@ static D3D9FormatMap buildD3D9FormatMap() ...@@ -134,9 +134,9 @@ static D3D9FormatMap buildD3D9FormatMap()
return map; return map;
} }
static bool getD3D9FormatInfo(GLint internalFormat, D3D9FormatInfo *outFormatInfo) static bool GetD3D9FormatInfo(GLint internalFormat, D3D9FormatInfo *outFormatInfo)
{ {
static const D3D9FormatMap formatMap = buildD3D9FormatMap(); static const D3D9FormatMap formatMap = BuildD3D9FormatMap();
D3D9FormatMap::const_iterator iter = formatMap.find(internalFormat); D3D9FormatMap::const_iterator iter = formatMap.find(internalFormat);
if (iter != formatMap.end()) if (iter != formatMap.end())
{ {
...@@ -176,7 +176,7 @@ struct D3DFormatInfo ...@@ -176,7 +176,7 @@ struct D3DFormatInfo
typedef std::pair<D3DFORMAT, D3DFormatInfo> D3D9FormatInfoPair; typedef std::pair<D3DFORMAT, D3DFormatInfo> D3D9FormatInfoPair;
typedef std::map<D3DFORMAT, D3DFormatInfo> D3D9FormatInfoMap; typedef std::map<D3DFORMAT, D3DFormatInfo> D3D9FormatInfoMap;
static D3D9FormatInfoMap buildD3D9FormatInfoMap() static D3D9FormatInfoMap BuildD3D9FormatInfoMap()
{ {
D3D9FormatInfoMap map; D3D9FormatInfoMap map;
...@@ -211,11 +211,11 @@ static D3D9FormatInfoMap buildD3D9FormatInfoMap() ...@@ -211,11 +211,11 @@ static D3D9FormatInfoMap buildD3D9FormatInfoMap()
static const D3D9FormatInfoMap &GetD3D9FormatInfoMap() static const D3D9FormatInfoMap &GetD3D9FormatInfoMap()
{ {
static const D3D9FormatInfoMap infoMap = buildD3D9FormatInfoMap(); static const D3D9FormatInfoMap infoMap = BuildD3D9FormatInfoMap();
return infoMap; return infoMap;
} }
static bool getD3D9FormatInfo(D3DFORMAT format, D3DFormatInfo *outFormatInfo) static bool GetD3D9FormatInfo(D3DFORMAT format, D3DFormatInfo *outFormatInfo)
{ {
const D3D9FormatInfoMap &infoMap = GetD3D9FormatInfoMap(); const D3D9FormatInfoMap &infoMap = GetD3D9FormatInfoMap();
D3D9FormatInfoMap::const_iterator iter = infoMap.find(format); D3D9FormatInfoMap::const_iterator iter = infoMap.find(format);
...@@ -251,7 +251,7 @@ namespace d3d9 ...@@ -251,7 +251,7 @@ namespace d3d9
MipGenerationFunction GetMipGenerationFunction(D3DFORMAT format) MipGenerationFunction GetMipGenerationFunction(D3DFORMAT format)
{ {
D3DFormatInfo d3dFormatInfo; D3DFormatInfo d3dFormatInfo;
if (getD3D9FormatInfo(format, &d3dFormatInfo)) if (GetD3D9FormatInfo(format, &d3dFormatInfo))
{ {
return d3dFormatInfo.mMipGenerationFunction; return d3dFormatInfo.mMipGenerationFunction;
} }
...@@ -272,7 +272,7 @@ LoadImageFunction GetImageLoadFunction(GLint internalFormat, const Renderer9 *re ...@@ -272,7 +272,7 @@ LoadImageFunction GetImageLoadFunction(GLint internalFormat, const Renderer9 *re
ASSERT(renderer->getCurrentClientVersion() == 2); ASSERT(renderer->getCurrentClientVersion() == 2);
D3D9FormatInfo d3d9FormatInfo; D3D9FormatInfo d3d9FormatInfo;
if (getD3D9FormatInfo(internalFormat, &d3d9FormatInfo)) if (GetD3D9FormatInfo(internalFormat, &d3d9FormatInfo))
{ {
return d3d9FormatInfo.mLoadFunction(renderer); return d3d9FormatInfo.mLoadFunction(renderer);
} }
...@@ -286,7 +286,7 @@ LoadImageFunction GetImageLoadFunction(GLint internalFormat, const Renderer9 *re ...@@ -286,7 +286,7 @@ LoadImageFunction GetImageLoadFunction(GLint internalFormat, const Renderer9 *re
GLuint GetFormatPixelBytes(D3DFORMAT format) GLuint GetFormatPixelBytes(D3DFORMAT format)
{ {
D3DFormatInfo d3dFormatInfo; D3DFormatInfo d3dFormatInfo;
if (getD3D9FormatInfo(format, &d3dFormatInfo)) if (GetD3D9FormatInfo(format, &d3dFormatInfo))
{ {
return d3dFormatInfo.mPixelBits / 8; return d3dFormatInfo.mPixelBits / 8;
} }
...@@ -300,7 +300,7 @@ GLuint GetFormatPixelBytes(D3DFORMAT format) ...@@ -300,7 +300,7 @@ GLuint GetFormatPixelBytes(D3DFORMAT format)
GLuint GetBlockWidth(D3DFORMAT format) GLuint GetBlockWidth(D3DFORMAT format)
{ {
D3DFormatInfo d3dFormatInfo; D3DFormatInfo d3dFormatInfo;
if (getD3D9FormatInfo(format, &d3dFormatInfo)) if (GetD3D9FormatInfo(format, &d3dFormatInfo))
{ {
return d3dFormatInfo.mBlockWidth; return d3dFormatInfo.mBlockWidth;
} }
...@@ -314,7 +314,7 @@ GLuint GetBlockWidth(D3DFORMAT format) ...@@ -314,7 +314,7 @@ GLuint GetBlockWidth(D3DFORMAT format)
GLuint GetBlockHeight(D3DFORMAT format) GLuint GetBlockHeight(D3DFORMAT format)
{ {
D3DFormatInfo d3dFormatInfo; D3DFormatInfo d3dFormatInfo;
if (getD3D9FormatInfo(format, &d3dFormatInfo)) if (GetD3D9FormatInfo(format, &d3dFormatInfo))
{ {
return d3dFormatInfo.mBlockHeight; return d3dFormatInfo.mBlockHeight;
} }
...@@ -328,7 +328,7 @@ GLuint GetBlockHeight(D3DFORMAT format) ...@@ -328,7 +328,7 @@ GLuint GetBlockHeight(D3DFORMAT format)
GLuint GetBlockSize(D3DFORMAT format, GLuint width, GLuint height) GLuint GetBlockSize(D3DFORMAT format, GLuint width, GLuint height)
{ {
D3DFormatInfo d3dFormatInfo; D3DFormatInfo d3dFormatInfo;
if (getD3D9FormatInfo(format, &d3dFormatInfo)) if (GetD3D9FormatInfo(format, &d3dFormatInfo))
{ {
GLuint numBlocksWide = (width + d3dFormatInfo.mBlockWidth - 1) / d3dFormatInfo.mBlockWidth; GLuint numBlocksWide = (width + d3dFormatInfo.mBlockWidth - 1) / d3dFormatInfo.mBlockWidth;
GLuint numBlocksHight = (height + d3dFormatInfo.mBlockHeight - 1) / d3dFormatInfo.mBlockHeight; GLuint numBlocksHight = (height + d3dFormatInfo.mBlockHeight - 1) / d3dFormatInfo.mBlockHeight;
...@@ -345,7 +345,7 @@ GLuint GetBlockSize(D3DFORMAT format, GLuint width, GLuint height) ...@@ -345,7 +345,7 @@ GLuint GetBlockSize(D3DFORMAT format, GLuint width, GLuint height)
void MakeValidSize(bool isImage, D3DFORMAT format, GLsizei *requestWidth, GLsizei *requestHeight, int *levelOffset) void MakeValidSize(bool isImage, D3DFORMAT format, GLsizei *requestWidth, GLsizei *requestHeight, int *levelOffset)
{ {
D3DFormatInfo d3dFormatInfo; D3DFormatInfo d3dFormatInfo;
if (getD3D9FormatInfo(format, &d3dFormatInfo)) if (GetD3D9FormatInfo(format, &d3dFormatInfo))
{ {
int upsampleCount = 0; int upsampleCount = 0;
...@@ -388,7 +388,7 @@ D3DFORMAT GetTexureFormat(GLint internalFormat, const Renderer9 *renderer) ...@@ -388,7 +388,7 @@ D3DFORMAT GetTexureFormat(GLint internalFormat, const Renderer9 *renderer)
ASSERT(renderer->getCurrentClientVersion() == 2); ASSERT(renderer->getCurrentClientVersion() == 2);
D3D9FormatInfo d3d9FormatInfo; D3D9FormatInfo d3d9FormatInfo;
if (getD3D9FormatInfo(internalFormat, &d3d9FormatInfo)) if (GetD3D9FormatInfo(internalFormat, &d3d9FormatInfo))
{ {
return d3d9FormatInfo.mTexFormat(renderer); return d3d9FormatInfo.mTexFormat(renderer);
} }
...@@ -410,7 +410,7 @@ D3DFORMAT GetRenderFormat(GLint internalFormat, const Renderer9 *renderer) ...@@ -410,7 +410,7 @@ D3DFORMAT GetRenderFormat(GLint internalFormat, const Renderer9 *renderer)
ASSERT(renderer->getCurrentClientVersion() == 2); ASSERT(renderer->getCurrentClientVersion() == 2);
D3D9FormatInfo d3d9FormatInfo; D3D9FormatInfo d3d9FormatInfo;
if (getD3D9FormatInfo(internalFormat, &d3d9FormatInfo)) if (GetD3D9FormatInfo(internalFormat, &d3d9FormatInfo))
{ {
return d3d9FormatInfo.mRenderFormat(renderer); return d3d9FormatInfo.mRenderFormat(renderer);
} }
...@@ -433,7 +433,7 @@ namespace d3d9_gl ...@@ -433,7 +433,7 @@ namespace d3d9_gl
GLint GetInternalFormat(D3DFORMAT format) GLint GetInternalFormat(D3DFORMAT format)
{ {
static const D3D9FormatInfoMap infoMap = buildD3D9FormatInfoMap(); static const D3D9FormatInfoMap infoMap = BuildD3D9FormatInfoMap();
D3D9FormatInfoMap::const_iterator iter = infoMap.find(format); D3D9FormatInfoMap::const_iterator iter = infoMap.find(format);
if (iter != infoMap.end()) if (iter != infoMap.end())
{ {
......
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