Commit 23a22c87 by Geoff Lang

Fix dEQP renderer selection flag in documentation.

BUG=None Change-Id: Ibefeab05c9c9ac87263a23fd69e6725bf4998673 Reviewed-on: https://chromium-review.googlesource.com/295148Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
parent c1948415
...@@ -21,10 +21,10 @@ If you're running the full test suite, Debug can take a very long time. Running ...@@ -21,10 +21,10 @@ If you're running the full test suite, Debug can take a very long time. Running
By default Windows ANGLE tests with D3D11. To specify the exact platform for ANGLE + dEQP, use the arguments: By default Windows ANGLE tests with D3D11. To specify the exact platform for ANGLE + dEQP, use the arguments:
* `--deqp-egl-native-display-type=angle-d3d11` for D3D11 (high feature level) * `--deqp-egl-display-type=angle-d3d11` for D3D11 (high feature level)
* `--deqp-egl-native-display-type=angle-d3d9` for D3D9 * `--deqp-egl-display-type=angle-d3d9` for D3D9
* `--deqp-egl-native-display-type=angle-d3d11-fl93` for D3D11 Feature level 9_3 * `--deqp-egl-display-type=angle-d3d11-fl93` for D3D11 Feature level 9_3
* `--deqp-egl-native-display-type=angle-gl` for OpenGL * `--deqp-egl-display-type=angle-gl` for OpenGL
### Check your results ### Check your results
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