Commit 2402c336 by Jamie Madill Committed by Commit Bot

Suppress Mac/AMD/GL dEQP failures with standalone mode.

These tests appear to flake based on different batch sizes. Disable them for now until we have time to investigate. See issue for more details. Bug: angleproject:5172 Change-Id: I90fff3b3400cbd5a5aa0d5e9a23364320fba7e4d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2480785Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
parent 5025d781
...@@ -356,6 +356,24 @@ ...@@ -356,6 +356,24 @@
3317 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler3d_vertex = FAIL 3317 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler3d_vertex = FAIL
3317 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler3d_vertex = FAIL 3317 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler3d_vertex = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.draw_elements.indices.user_ptr.index_byte = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.draw_elements_instanced.indices.user_ptr.index_byte = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.dither.enabled.* = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.31 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.32 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.39 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.125 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.129 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.131 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.135 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.136 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil* = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep* = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero* = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.fragdata.valid_dynamic_index = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.fragdata.valid_uniform_index = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.fragdata.draw_buffers = FAIL
// Mac Intel crashes // Mac Intel crashes
2137 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.discard.function_static_loop_never = SKIP 2137 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.discard.function_static_loop_never = SKIP
2137 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.discard.dynamic_loop_never = SKIP 2137 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.discard.dynamic_loop_never = SKIP
......
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