Fix struct compound assignment being allowed in GLSL parsing
The shader translator used to accept some invalid struct operations,
like struct += struct and struct == struct with a different type. Fix
this.
BUG=angleproject:1476
TEST=angle_unittests
Change-Id: Ia2303fc1f740da4d78242e094ee6004b07364973
Reviewed-on: https://chromium-review.googlesource.com/372718Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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