Pass GL context data into shader creation.
This allows us to remove the hack where we store the current GL
client version in the Renderer.
BUG=angle:789
Change-Id: I6526f11eaa922325a9a41df0df48b2152e022e26
Reviewed-on: https://chromium-review.googlesource.com/227713Tested-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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