Use convenience function for downcasting the renderer.

TRAC #22016 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1497 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 1f811f55
......@@ -15,8 +15,7 @@ namespace gl
Fence::Fence(rx::Renderer *renderer)
{
ASSERT(dynamic_cast<rx::Renderer9*>(renderer) != NULL); // D3D9_REPLACE
mRenderer = static_cast<rx::Renderer9*>(renderer);
mRenderer = rx::Renderer9::makeRenderer9(renderer); // D3D9_REPLACE
mQuery = NULL;
mCondition = GL_NONE;
......
......@@ -15,8 +15,7 @@ namespace gl
Query::Query(rx::Renderer *renderer, GLuint id, GLenum type) : RefCountObject(id)
{
ASSERT(dynamic_cast<rx::Renderer9*>(renderer) != NULL); // D3D9_REPLACE
mRenderer = static_cast<rx::Renderer9*>(renderer);
mRenderer = rx::Renderer9::makeRenderer9(renderer); // D3D9_REPLACE
mQuery = NULL;
mStatus = GL_FALSE;
......
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