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Chen Yisong
angle
Commits
2a6f956d
Commit
2a6f956d
authored
Oct 18, 2013
by
Jamie Madill
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Plain Diff
Move the PBO unpack shaders to the proper folder.
These were not properly merged with the project changes. TRAC #24028 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
parent
f02ec390
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13 changed files
with
11 additions
and
11 deletions
+11
-11
PixelTransfer11.cpp
src/libGLESv2/renderer/d3d11/PixelTransfer11.cpp
+11
-11
BufferToTexture11.hlsl
src/libGLESv2/renderer/d3d11/shaders/BufferToTexture11.hlsl
+0
-0
buffertotexture11_gs.h
...v2/renderer/d3d11/shaders/compiled/buffertotexture11_gs.h
+0
-0
buffertotexture11_ps_1f.h
...renderer/d3d11/shaders/compiled/buffertotexture11_ps_1f.h
+0
-0
buffertotexture11_ps_1i.h
...renderer/d3d11/shaders/compiled/buffertotexture11_ps_1i.h
+0
-0
buffertotexture11_ps_1ui.h
...enderer/d3d11/shaders/compiled/buffertotexture11_ps_1ui.h
+0
-0
buffertotexture11_ps_2f.h
...renderer/d3d11/shaders/compiled/buffertotexture11_ps_2f.h
+0
-0
buffertotexture11_ps_2i.h
...renderer/d3d11/shaders/compiled/buffertotexture11_ps_2i.h
+0
-0
buffertotexture11_ps_2ui.h
...enderer/d3d11/shaders/compiled/buffertotexture11_ps_2ui.h
+0
-0
buffertotexture11_ps_4f.h
...renderer/d3d11/shaders/compiled/buffertotexture11_ps_4f.h
+0
-0
buffertotexture11_ps_4i.h
...renderer/d3d11/shaders/compiled/buffertotexture11_ps_4i.h
+0
-0
buffertotexture11_ps_4ui.h
...enderer/d3d11/shaders/compiled/buffertotexture11_ps_4ui.h
+0
-0
buffertotexture11_vs.h
...v2/renderer/d3d11/shaders/compiled/buffertotexture11_vs.h
+0
-0
No files found.
src/libGLESv2/renderer/d3d11/PixelTransfer11.cpp
View file @
2a6f956d
...
...
@@ -23,17 +23,17 @@
#include "libGLESv2/Context.h"
// Precompiled shaders
#include "libGLESv2/renderer/shaders/compiled/buffertotexture11_vs.h"
#include "libGLESv2/renderer/shaders/compiled/buffertotexture11_gs.h"
#include "libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_4f.h"
#include "libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_4i.h"
#include "libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_4ui.h"
#include "libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_2f.h"
#include "libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_2i.h"
#include "libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_2ui.h"
#include "libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_1f.h"
#include "libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_1i.h"
#include "libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_1ui.h"
#include "libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_vs.h"
#include "libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_gs.h"
#include "libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_4f.h"
#include "libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_4i.h"
#include "libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_4ui.h"
#include "libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_2f.h"
#include "libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_2i.h"
#include "libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_2ui.h"
#include "libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_1f.h"
#include "libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_1i.h"
#include "libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_1ui.h"
namespace
rx
{
...
...
src/libGLESv2/renderer/shaders/BufferToTexture11.hlsl
→
src/libGLESv2/renderer/
d3d11/
shaders/BufferToTexture11.hlsl
View file @
2a6f956d
File moved
src/libGLESv2/renderer/shaders/compiled/buffertotexture11_gs.h
→
src/libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_gs.h
View file @
2a6f956d
File moved
src/libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_1f.h
→
src/libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_1f.h
View file @
2a6f956d
File moved
src/libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_1i.h
→
src/libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_1i.h
View file @
2a6f956d
File moved
src/libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_1ui.h
→
src/libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_1ui.h
View file @
2a6f956d
File moved
src/libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_2f.h
→
src/libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_2f.h
View file @
2a6f956d
File moved
src/libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_2i.h
→
src/libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_2i.h
View file @
2a6f956d
File moved
src/libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_2ui.h
→
src/libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_2ui.h
View file @
2a6f956d
File moved
src/libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_4f.h
→
src/libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_4f.h
View file @
2a6f956d
File moved
src/libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_4i.h
→
src/libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_4i.h
View file @
2a6f956d
File moved
src/libGLESv2/renderer/shaders/compiled/buffertotexture11_ps_4ui.h
→
src/libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_ps_4ui.h
View file @
2a6f956d
File moved
src/libGLESv2/renderer/shaders/compiled/buffertotexture11_vs.h
→
src/libGLESv2/renderer/
d3d11/
shaders/compiled/buffertotexture11_vs.h
View file @
2a6f956d
File moved
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