Commit 2e5c6042 by Geoff Lang

Add GL headers to libGLESv2, libEGL and translator projects.

Change-Id: I66f36623eb5fb60fbb92d16af4f9854688b9484c Reviewed-on: https://chromium-review.googlesource.com/185190Tested-by: 's avatarGeoff Lang <geofflang@chromium.org> Reviewed-by: 's avatarNicolas Capens <nicolascapens@chromium.org>
parent a5e44c92
......@@ -115,19 +115,30 @@
<None Include="..\..\src\libEGL\libEGL.def"/>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\libEGL\main.h"/>
<ClInclude Include="..\..\src\libEGL\Surface.h"/>
<ClInclude Include="..\..\src\libEGL\resource.h"/>
<ClInclude Include="..\..\src\libEGL\Display.h"/>
<ClInclude Include="..\..\src\libEGL\Config.h"/>
<ClInclude Include="..\..\src\libEGL\main.h"/>
<ClInclude Include="..\..\src\libEGL\Display.h"/>
<ClInclude Include="..\..\src\common\RefCountObject.h"/>
<ClInclude Include="..\..\src\common\debug.h"/>
<ClInclude Include="..\..\src\common\commit.h"/>
<ClInclude Include="..\..\src\common\mathutil.h"/>
<ClInclude Include="..\..\src\common\event_tracer.h"/>
<ClInclude Include="..\..\src\common\RefCountObject.h"/>
<ClInclude Include="..\..\src\common\version.h"/>
<ClInclude Include="..\..\src\common\utilities.h"/>
<ClInclude Include="..\..\src\common\commit.h"/>
<ClInclude Include="..\..\src\common\debug.h"/>
<ClInclude Include="..\..\src\common\angleutils.h"/>
<ClInclude Include="..\..\include\KHR\khrplatform.h"/>
<ClInclude Include="..\..\include\GLSLANG\ShaderLang.h"/>
<ClInclude Include="..\..\include\GLES2\gl2.h"/>
<ClInclude Include="..\..\include\GLES2\gl2ext.h"/>
<ClInclude Include="..\..\include\GLES2\gl2platform.h"/>
<ClInclude Include="..\..\include\GLES3\gl3ext.h"/>
<ClInclude Include="..\..\include\GLES3\gl3.h"/>
<ClInclude Include="..\..\include\GLES3\gl3platform.h"/>
<ClInclude Include="..\..\include\EGL\eglext.h"/>
<ClInclude Include="..\..\include\EGL\eglplatform.h"/>
<ClInclude Include="..\..\include\EGL\egl.h"/>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\libEGL\Surface.cpp"/>
......@@ -135,11 +146,11 @@
<ClCompile Include="..\..\src\libEGL\main.cpp"/>
<ClCompile Include="..\..\src\libEGL\Display.cpp"/>
<ClCompile Include="..\..\src\libEGL\libEGL.cpp"/>
<ClCompile Include="..\..\src\common\event_tracer.cpp"/>
<ClCompile Include="..\..\src\common\RefCountObject.cpp"/>
<ClCompile Include="..\..\src\common\mathutil.cpp"/>
<ClCompile Include="..\..\src\common\utilities.cpp"/>
<ClCompile Include="..\..\src\common\debug.cpp"/>
<ClCompile Include="..\..\src\common\event_tracer.cpp"/>
<ClCompile Include="..\..\src\common\utilities.cpp"/>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\libEGL\libEGL.rc"/>
......
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="libEGL">
<Filter Include="src">
<UniqueIdentifier>{8CDEE807-BC53-E450-C8B8-4DEBB66742D4}</UniqueIdentifier>
</Filter>
<Filter Include="src\libEGL">
<UniqueIdentifier>{D633941D-C923-DFCE-3A9B-DCF851CC7DBA}</UniqueIdentifier>
</Filter>
<Filter Include="common">
<Filter Include="src\common">
<UniqueIdentifier>{2F5FD094-EF52-77F7-7AA8-4327A01BF747}</UniqueIdentifier>
</Filter>
<Filter Include="include">
<UniqueIdentifier>{57CA55B8-BCC5-4000-CE3A-58972F82E9CB}</UniqueIdentifier>
</Filter>
<Filter Include="include\KHR">
<UniqueIdentifier>{6D4588DE-6319-FB13-135F-FA88843373FC}</UniqueIdentifier>
</Filter>
<Filter Include="include\GLSLANG">
<UniqueIdentifier>{AD7D3D9B-E716-B150-1F3A-64569B7F5415}</UniqueIdentifier>
</Filter>
<Filter Include="include\GLES2">
<UniqueIdentifier>{3FFE2AF8-8DA3-57BA-8037-4BE936BC5045}</UniqueIdentifier>
</Filter>
<Filter Include="include\GLES3">
<UniqueIdentifier>{E18FF71E-3DE4-F6D0-36B6-93BA54EEDEE1}</UniqueIdentifier>
</Filter>
<Filter Include="include\EGL">
<UniqueIdentifier>{79AE79DD-7922-70CC-3439-C9B3586338EF}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\angle.gyp"/>
<ClInclude Include="..\..\src\libEGL\main.h">
<Filter>libEGL</Filter>
</ClInclude>
<None Include="..\..\src\angle.gyp">
<Filter>src</Filter>
</None>
<ClInclude Include="..\..\src\libEGL\Surface.h">
<Filter>libEGL</Filter>
<Filter>src\libEGL</Filter>
</ClInclude>
<ClCompile Include="..\..\src\libEGL\Surface.cpp">
<Filter>libEGL</Filter>
<Filter>src\libEGL</Filter>
</ClCompile>
<ClCompile Include="..\..\src\libEGL\Config.cpp">
<Filter>libEGL</Filter>
<Filter>src\libEGL</Filter>
</ClCompile>
<ClInclude Include="..\..\src\libEGL\resource.h">
<Filter>libEGL</Filter>
</ClInclude>
<ClInclude Include="..\..\src\libEGL\Display.h">
<Filter>libEGL</Filter>
<Filter>src\libEGL</Filter>
</ClInclude>
<ClCompile Include="..\..\src\libEGL\main.cpp">
<Filter>libEGL</Filter>
</ClCompile>
<None Include="..\..\src\libEGL\libEGL.def">
<Filter>libEGL</Filter>
</None>
<ClCompile Include="..\..\src\libEGL\Display.cpp">
<Filter>libEGL</Filter>
<Filter>src\libEGL</Filter>
</ClCompile>
<ClInclude Include="..\..\src\libEGL\Config.h">
<Filter>libEGL</Filter>
<Filter>src\libEGL</Filter>
</ClInclude>
<ResourceCompile Include="..\..\src\libEGL\libEGL.rc">
<Filter>libEGL</Filter>
<Filter>src\libEGL</Filter>
</ResourceCompile>
<ClInclude Include="..\..\src\libEGL\main.h">
<Filter>src\libEGL</Filter>
</ClInclude>
<ClInclude Include="..\..\src\libEGL\Display.h">
<Filter>src\libEGL</Filter>
</ClInclude>
<None Include="..\..\src\libEGL\libEGL.def">
<Filter>src\libEGL</Filter>
</None>
<ClCompile Include="..\..\src\libEGL\Display.cpp">
<Filter>src\libEGL</Filter>
</ClCompile>
<ClCompile Include="..\..\src\libEGL\libEGL.cpp">
<Filter>libEGL</Filter>
<Filter>src\libEGL</Filter>
</ClCompile>
<ClInclude Include="..\..\src\common\RefCountObject.h">
<Filter>src\common</Filter>
</ClInclude>
<ClCompile Include="..\..\src\common\RefCountObject.cpp">
<Filter>src\common</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\mathutil.cpp">
<Filter>src\common</Filter>
</ClCompile>
<ClInclude Include="..\..\src\common\debug.h">
<Filter>src\common</Filter>
</ClInclude>
<ClCompile Include="..\..\src\common\debug.cpp">
<Filter>src\common</Filter>
</ClCompile>
<ClInclude Include="..\..\src\common\commit.h">
<Filter>src\common</Filter>
</ClInclude>
<ClInclude Include="..\..\src\common\mathutil.h">
<Filter>common</Filter>
<Filter>src\common</Filter>
</ClInclude>
<ClInclude Include="..\..\src\common\event_tracer.h">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\..\src\common\RefCountObject.h">
<Filter>common</Filter>
<Filter>src\common</Filter>
</ClInclude>
<ClInclude Include="..\..\src\common\version.h">
<Filter>common</Filter>
<Filter>src\common</Filter>
</ClInclude>
<ClInclude Include="..\..\src\common\utilities.h">
<Filter>common</Filter>
<Filter>src\common</Filter>
</ClInclude>
<ClCompile Include="..\..\src\common\event_tracer.cpp">
<Filter>common</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\RefCountObject.cpp">
<Filter>common</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\mathutil.cpp">
<Filter>common</Filter>
<Filter>src\common</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\utilities.cpp">
<Filter>common</Filter>
<Filter>src\common</Filter>
</ClCompile>
<ClInclude Include="..\..\src\common\commit.h">
<Filter>common</Filter>
<ClInclude Include="..\..\src\common\angleutils.h">
<Filter>src\common</Filter>
</ClInclude>
<ClInclude Include="..\..\src\common\debug.h">
<Filter>common</Filter>
<ClInclude Include="..\..\include\KHR\khrplatform.h">
<Filter>include\KHR</Filter>
</ClInclude>
<ClCompile Include="..\..\src\common\debug.cpp">
<Filter>common</Filter>
</ClCompile>
<ClInclude Include="..\..\src\common\angleutils.h">
<Filter>common</Filter>
<ClInclude Include="..\..\include\GLSLANG\ShaderLang.h">
<Filter>include\GLSLANG</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLES2\gl2.h">
<Filter>include\GLES2</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLES2\gl2ext.h">
<Filter>include\GLES2</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLES2\gl2platform.h">
<Filter>include\GLES2</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLES3\gl3ext.h">
<Filter>include\GLES3</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLES3\gl3.h">
<Filter>include\GLES3</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLES3\gl3platform.h">
<Filter>include\GLES3</Filter>
</ClInclude>
<ClInclude Include="..\..\include\EGL\eglext.h">
<Filter>include\EGL</Filter>
</ClInclude>
<ClInclude Include="..\..\include\EGL\eglplatform.h">
<Filter>include\EGL</Filter>
</ClInclude>
<ClInclude Include="..\..\include\EGL\egl.h">
<Filter>include\EGL</Filter>
</ClInclude>
</ItemGroup>
</Project>
......@@ -125,7 +125,6 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\libGLESv2\resource.h"/>
<ClInclude Include="..\..\src\libGLESv2\Buffer.h"/>
<ClInclude Include="..\..\src\libGLESv2\Shader.h"/>
<ClInclude Include="..\..\src\libGLESv2\BinaryStream.h"/>
<ClInclude Include="..\..\src\libGLESv2\VertexAttribute.h"/>
......@@ -141,13 +140,14 @@
<ClInclude Include="..\..\src\libGLESv2\ResourceManager.h"/>
<ClInclude Include="..\..\src\libGLESv2\Texture.h"/>
<ClInclude Include="..\..\src\libGLESv2\ProgramBinary.h"/>
<ClInclude Include="..\..\src\libGLESv2\Buffer.h"/>
<ClInclude Include="..\..\src\libGLESv2\validationES2.h"/>
<ClInclude Include="..\..\src\libGLESv2\Fence.h"/>
<ClInclude Include="..\..\src\libGLESv2\angletypes.h"/>
<ClInclude Include="..\..\src\libGLESv2\Uniform.h"/>
<ClInclude Include="..\..\src\libGLESv2\constants.h"/>
<ClInclude Include="..\..\src\libGLESv2\main.h"/>
<ClInclude Include="..\..\src\libGLESv2\Framebuffer.h"/>
<ClInclude Include="..\..\src\libGLESv2\constants.h"/>
<ClInclude Include="..\..\src\libGLESv2\VertexArray.h"/>
<ClInclude Include="..\..\src\libGLESv2\formatutils.h"/>
<ClInclude Include="..\..\src\libGLESv2\RenderbufferProxySet.h"/>
......@@ -155,6 +155,7 @@
<ClInclude Include="..\..\src\libGLESv2\renderer\IndexDataManager.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\Renderer.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\SwapChain.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\copyvertex.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\TextureStorage.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\imageformats.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\ShaderExecutable.h"/>
......@@ -205,6 +206,7 @@
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\swizzlei3dps.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\passthroughrgb3di11ps.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\clearuint11vs.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\passthroughrgba2di11ps.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\passthroughrgba3dui11ps.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\passthroughlum3d11ps.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\swizzleui2darrayps.h"/>
......@@ -230,7 +232,6 @@
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\passthrough2d11vs.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\swizzlef2dps.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\swizzlef3dps.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\passthroughrgba2di11ps.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\buffertotexture11_ps_4f.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\passthroughrgba2d11ps.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\passthroughrgb2di11ps.h"/>
......@@ -243,6 +244,7 @@
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\swizzleui3dps.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d11\shaders\compiled\passthroughrgb3dui11ps.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\IndexBuffer9.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\renderer9_utils.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\VertexDeclarationCache.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\Blit9.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\ShaderExecutable9.h"/>
......@@ -250,11 +252,10 @@
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\formatutils9.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\Query9.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\Fence9.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\TextureStorage9.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\BufferStorage9.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\Renderer9.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\renderer9_utils.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\RenderTarget9.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\TextureStorage9.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\VertexBuffer9.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\Image9.h"/>
<ClInclude Include="..\..\src\libGLESv2\renderer\d3d9\shaders\compiled\luminanceps.h"/>
......@@ -271,6 +272,17 @@
<ClInclude Include="..\..\src\common\utilities.h"/>
<ClInclude Include="..\..\src\common\angleutils.h"/>
<ClInclude Include="..\..\src\third_party\murmurhash\MurmurHash3.h"/>
<ClInclude Include="..\..\include\KHR\khrplatform.h"/>
<ClInclude Include="..\..\include\GLSLANG\ShaderLang.h"/>
<ClInclude Include="..\..\include\GLES2\gl2platform.h"/>
<ClInclude Include="..\..\include\GLES2\gl2ext.h"/>
<ClInclude Include="..\..\include\GLES2\gl2.h"/>
<ClInclude Include="..\..\include\GLES3\gl3ext.h"/>
<ClInclude Include="..\..\include\GLES3\gl3.h"/>
<ClInclude Include="..\..\include\GLES3\gl3platform.h"/>
<ClInclude Include="..\..\include\EGL\eglext.h"/>
<ClInclude Include="..\..\include\EGL\egl.h"/>
<ClInclude Include="..\..\include\EGL\eglplatform.h"/>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\libGLESv2\libGLESv2.cpp"/>
......@@ -320,13 +332,13 @@
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\SwapChain11.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\Query11.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\VertexBuffer11.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\Renderer11.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\IndexBuffer11.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\formatutils11.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\Fence11.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\Blit11.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\PixelTransfer11.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\Image11.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\Renderer11.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\RenderStateCache.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d11\BufferStorage11.cpp"/>
<ClCompile Include="..\..\src\libGLESv2\renderer\d3d9\VertexDeclarationCache.cpp"/>
......
......@@ -174,10 +174,10 @@
<ClInclude Include="..\..\src\compiler\translator\VariablePacker.h"/>
<ClInclude Include="..\..\src\compiler\translator\glslang.h"/>
<ClInclude Include="..\..\src\compiler\translator\SearchSymbol.h"/>
<ClInclude Include="..\..\src\compiler\translator\BlockLayoutEncoder.h"/>
<ClInclude Include="..\..\src\compiler\translator\MMap.h"/>
<ClInclude Include="..\..\src\compiler\translator\OutputHLSL.h"/>
<ClInclude Include="..\..\src\compiler\translator\DetectDiscontinuity.h"/>
<ClInclude Include="..\..\src\compiler\translator\BlockLayoutEncoder.h"/>
<ClInclude Include="..\..\src\compiler\translator\VariableInfo.h"/>
<ClInclude Include="..\..\src\compiler\translator\glslang_tab.h"/>
<ClInclude Include="..\..\src\compiler\translator\ExtensionBehavior.h"/>
......@@ -186,6 +186,17 @@
<ClInclude Include="..\..\src\compiler\translator\depgraph\DependencyGraph.h"/>
<ClInclude Include="..\..\src\compiler\translator\depgraph\DependencyGraphOutput.h"/>
<ClInclude Include="..\..\src\compiler\translator\depgraph\DependencyGraphBuilder.h"/>
<ClInclude Include="..\..\include\KHR\khrplatform.h"/>
<ClInclude Include="..\..\include\GLSLANG\ShaderLang.h"/>
<ClInclude Include="..\..\include\GLES2\gl2ext.h"/>
<ClInclude Include="..\..\include\GLES2\gl2.h"/>
<ClInclude Include="..\..\include\GLES2\gl2platform.h"/>
<ClInclude Include="..\..\include\GLES3\gl3ext.h"/>
<ClInclude Include="..\..\include\GLES3\gl3.h"/>
<ClInclude Include="..\..\include\GLES3\gl3platform.h"/>
<ClInclude Include="..\..\include\EGL\eglext.h"/>
<ClInclude Include="..\..\include\EGL\egl.h"/>
<ClInclude Include="..\..\include\EGL\eglplatform.h"/>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\third_party\compiler\ArrayBoundsClamper.cpp"/>
......@@ -225,6 +236,7 @@
<ClCompile Include="..\..\src\compiler\translator\InitializeParseContext.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\MapLongVariableNames.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\CodeGen.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\Intermediate.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\IntermTraverse.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\intermOut.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\glslang_tab.cpp"/>
......@@ -239,7 +251,6 @@
<ClCompile Include="..\..\src\compiler\translator\DetectDiscontinuity.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\UnfoldShortCircuit.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\compilerdebug.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\Intermediate.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\VariableInfo.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\Compiler.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\Initialize.cpp"/>
......
......@@ -174,10 +174,10 @@
<ClInclude Include="..\..\src\compiler\translator\VariablePacker.h"/>
<ClInclude Include="..\..\src\compiler\translator\glslang.h"/>
<ClInclude Include="..\..\src\compiler\translator\SearchSymbol.h"/>
<ClInclude Include="..\..\src\compiler\translator\BlockLayoutEncoder.h"/>
<ClInclude Include="..\..\src\compiler\translator\MMap.h"/>
<ClInclude Include="..\..\src\compiler\translator\OutputHLSL.h"/>
<ClInclude Include="..\..\src\compiler\translator\DetectDiscontinuity.h"/>
<ClInclude Include="..\..\src\compiler\translator\BlockLayoutEncoder.h"/>
<ClInclude Include="..\..\src\compiler\translator\VariableInfo.h"/>
<ClInclude Include="..\..\src\compiler\translator\glslang_tab.h"/>
<ClInclude Include="..\..\src\compiler\translator\ExtensionBehavior.h"/>
......@@ -186,6 +186,17 @@
<ClInclude Include="..\..\src\compiler\translator\depgraph\DependencyGraph.h"/>
<ClInclude Include="..\..\src\compiler\translator\depgraph\DependencyGraphOutput.h"/>
<ClInclude Include="..\..\src\compiler\translator\depgraph\DependencyGraphBuilder.h"/>
<ClInclude Include="..\..\include\KHR\khrplatform.h"/>
<ClInclude Include="..\..\include\GLSLANG\ShaderLang.h"/>
<ClInclude Include="..\..\include\GLES2\gl2ext.h"/>
<ClInclude Include="..\..\include\GLES2\gl2.h"/>
<ClInclude Include="..\..\include\GLES2\gl2platform.h"/>
<ClInclude Include="..\..\include\GLES3\gl3ext.h"/>
<ClInclude Include="..\..\include\GLES3\gl3.h"/>
<ClInclude Include="..\..\include\GLES3\gl3platform.h"/>
<ClInclude Include="..\..\include\EGL\eglext.h"/>
<ClInclude Include="..\..\include\EGL\egl.h"/>
<ClInclude Include="..\..\include\EGL\eglplatform.h"/>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\third_party\compiler\ArrayBoundsClamper.cpp"/>
......@@ -225,6 +236,7 @@
<ClCompile Include="..\..\src\compiler\translator\InitializeParseContext.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\MapLongVariableNames.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\CodeGen.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\Intermediate.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\IntermTraverse.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\intermOut.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\glslang_tab.cpp"/>
......@@ -239,7 +251,6 @@
<ClCompile Include="..\..\src\compiler\translator\DetectDiscontinuity.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\UnfoldShortCircuit.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\compilerdebug.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\Intermediate.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\VariableInfo.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\Compiler.cpp"/>
<ClCompile Include="..\..\src\compiler\translator\Initialize.cpp"/>
......
......@@ -27,7 +27,7 @@
[
'ANGLE_TRANSLATOR_IMPLEMENTATION',
],
'sources': [ '<!@(python enumerate_files.py compiler/translator third_party/compiler common -types *.cpp *.h *.y *.l )', ],
'sources': [ '<!@(python enumerate_files.py compiler/translator third_party/compiler common ../include -types *.cpp *.h *.y *.l )', ],
'conditions':
[
['OS=="win"',
......@@ -69,7 +69,7 @@
'ANGLE_TRANSLATOR_STATIC',
],
},
'sources': [ '<!@(python enumerate_files.py compiler/translator third_party/compiler common -types *.cpp *.h *.y *.l )', ],
'sources': [ '<!@(python enumerate_files.py compiler/translator third_party/compiler common ../include -types *.cpp *.h *.y *.l )', ],
'conditions':
[
['OS=="win"',
......
......@@ -19,7 +19,7 @@
'../include',
'libGLESv2',
],
'sources': [ '<!@(python enumerate_files.py common libEGL -types *.cpp *.h *.def libEGL.rc)' ],
'sources': [ '<!@(python enumerate_files.py common libEGL ../include -types *.cpp *.h *.def libEGL.rc)' ],
# TODO(jschuh): http://crbug.com/167187 size_t -> int
'msvs_disabled_warnings': [ 4267 ],
'msvs_settings':
......
......@@ -7,8 +7,8 @@
{
'defines':
[
'ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL1',
'ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") }',
'ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL1',
'ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") }',
],
},
......@@ -28,7 +28,7 @@
'../include',
'libGLESv2',
],
'sources': [ '<!@(python enumerate_files.py common libGLESv2 third_party/murmurhash -types *.cpp *.h *.hlsl *.vs *.ps *.bat *.def libGLESv2.rc)' ],
'sources': [ '<!@(python enumerate_files.py common libGLESv2 third_party/murmurhash ../include -types *.cpp *.h *.hlsl *.vs *.ps *.bat *.def libGLESv2.rc)', ],
# TODO(jschuh): http://crbug.com/167187 size_t -> int
'msvs_disabled_warnings': [ 4267 ],
'msvs_settings':
......
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