D3D11: Futher optimize input layout cache.
*re-land with fix for matrix attributes*
Using the new vertex format type enum, we can shrink the size
of the input layout tables and reduce draw call overhead
further.
BUG=angleproject:959
Change-Id: I6d8ad78a003c41f40e7e1caa5972838f8ff4fce8
Reviewed-on: https://chromium-review.googlesource.com/284811Tested-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Kenneth Russell <kbr@chromium.org>
Reviewed-by:
Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Showing
This diff is collapsed.
Click to expand it.
Please
register
or
sign in
to comment