Enable vertex texture fetch support.

Issue=95 TRAC #16568 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@644 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 9ba680a7
#define MAJOR_VERSION 0
#define MINOR_VERSION 0
#define BUILD_VERSION 0
#define BUILD_REVISION 643
#define BUILD_REVISION 644
#define STRINGIFY(x) #x
#define MACRO_STRINGIFY(x) STRINGIFY(x)
......
......@@ -858,8 +858,6 @@ const char *Display::getExtensionString() const
// We test this using D3D9 by checking support for the R16F format.
bool Display::getVertexTextureSupport() const
{
return false; // Disabled until full VTF support is implemented
if (!isInitialized() || mDeviceCaps.PixelShaderVersion < D3DPS_VERSION(3, 0))
{
return false;
......
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