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Chen Yisong
angle
Commits
317887f2
Commit
317887f2
authored
May 11, 2011
by
daniel@transgaming.com
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Plain Diff
Fix depth test state management.
TRAC #16655 Signed-off-by: Daniel Koch git-svn-id:
https://angleproject.googlecode.com/svn/trunk@634
736b8ea6-26fd-11df-bfd4-992fa37f6226
parent
07792e54
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version.h
src/common/version.h
+1
-1
Context.cpp
src/libGLESv2/Context.cpp
+1
-1
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src/common/version.h
View file @
317887f2
#define MAJOR_VERSION 0
#define MINOR_VERSION 0
#define BUILD_VERSION 0
#define BUILD_REVISION 63
3
#define BUILD_REVISION 63
4
#define STRINGIFY(x) #x
#define MACRO_STRINGIFY(x) STRINGIFY(x)
...
...
src/libGLESv2/Context.cpp
View file @
317887f2
...
...
@@ -1746,7 +1746,7 @@ void Context::applyState(GLenum drawMode)
if
(
mDepthStateDirty
)
{
if
(
mState
.
depthTest
&&
framebufferObject
->
getDepthbufferType
()
!=
GL_NONE
)
if
(
mState
.
depthTest
)
{
device
->
SetRenderState
(
D3DRS_ZENABLE
,
D3DZB_TRUE
);
device
->
SetRenderState
(
D3DRS_ZFUNC
,
es2dx
::
ConvertComparison
(
mState
.
depthFunc
));
...
...
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