Commit 330f0ade by John Abd-El-Malek Committed by Geoff Lang

Fixes for Angle to build with Windows GN.

Change-Id: I5af7a1305e5a190de5367ad940186edd6baee5bc Reviewed-on: https://chromium-review.googlesource.com/227665Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
parent 0af0b38e
......@@ -155,6 +155,9 @@ if (is_win) {
"src/libGLESv2/libGLESv2.rc",
]
ldflags = [ "/DEF:" +
rebase_path("src/libGLESv2/libGLESv2.def", root_build_dir) ]
defines = [
"ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " +
"\"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }",
......@@ -208,6 +211,9 @@ if (is_win) {
shared_library("libEGL") {
sources = rebase_path(egl_gypi.angle_libegl_sources, ".", "src")
ldflags = [ "/DEF:" +
rebase_path("src/libEGL/libEGL.def", root_build_dir) ]
defines = [
"GL_APICALL=",
"GL_GLEXT_PROTOTYPES=",
......@@ -230,6 +236,9 @@ if (is_win) {
include_dirs = [ "src/libGLESv2" ]
libs = [ "d3d9.lib" ]
# Windows-specific sources.
sources += rebase_path(gles_gypi.angle_libangle_win_sources, ".", "src")
deps = [
":commit_id",
":includes",
......
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