TextureGL: track the currently applied state.
Use it to implement lazy state setting methods for texture filters and
swizzle that will be used in subsequent workarounds.
BUG=angleproject:1356
Change-Id: Ia58267c4f125262cf57fbd98438a6d8eb8a04b33
Reviewed-on: https://chromium-review.googlesource.com/412404Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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