Adds Renderer11::createTexture functions.

TRAC #22336 Author: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1669 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 669c9959
......@@ -1567,23 +1567,18 @@ void Renderer11::generateMipmap(Image *dest, Image *src)
TextureStorage *Renderer11::createTextureStorage2D(SwapChain *swapChain)
{
// TODO
UNIMPLEMENTED();
return NULL;
SwapChain11 *swapChain11 = SwapChain11::makeSwapChain11(swapChain);
return new TextureStorage11_2D(this, swapChain11);
}
TextureStorage *Renderer11::createTextureStorage2D(int levels, GLenum internalformat, GLenum usage, bool forceRenderable, GLsizei width, GLsizei height)
{
// TODO
UNIMPLEMENTED();
return NULL;
return new TextureStorage11_2D(this, levels, internalformat, usage, forceRenderable, width, height);
}
TextureStorage *Renderer11::createTextureStorageCube(int levels, GLenum internalformat, GLenum usage, bool forceRenderable, int size)
{
// TODO
UNIMPLEMENTED();
return NULL;
return new TextureStorage11_Cube(this, levels, internalformat, usage, forceRenderable, size);
}
}
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