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Chen Yisong
angle
Commits
38850df8
Commit
38850df8
authored
Jul 19, 2013
by
Jamie Madill
Committed by
Shannon Woods
Jul 19, 2013
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Plain Diff
Add new GLES 3 enum cases.
TRAC #23082 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
parent
71fbd609
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Context.cpp
src/libGLESv2/Context.cpp
+4
-0
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src/libGLESv2/Context.cpp
View file @
38850df8
...
@@ -1531,11 +1531,13 @@ bool Context::getIntegerv(GLenum pname, GLint *params)
...
@@ -1531,11 +1531,13 @@ bool Context::getIntegerv(GLenum pname, GLint *params)
{
{
case
GL_MAX_VERTEX_ATTRIBS
:
*
params
=
gl
::
MAX_VERTEX_ATTRIBS
;
break
;
case
GL_MAX_VERTEX_ATTRIBS
:
*
params
=
gl
::
MAX_VERTEX_ATTRIBS
;
break
;
case
GL_MAX_VERTEX_UNIFORM_VECTORS
:
*
params
=
mRenderer
->
getMaxVertexUniformVectors
();
break
;
case
GL_MAX_VERTEX_UNIFORM_VECTORS
:
*
params
=
mRenderer
->
getMaxVertexUniformVectors
();
break
;
case
GL_MAX_VERTEX_UNIFORM_COMPONENTS
:
*
params
=
mRenderer
->
getMaxVertexUniformVectors
()
*
4
;
break
;
case
GL_MAX_VARYING_VECTORS
:
*
params
=
mRenderer
->
getMaxVaryingVectors
();
break
;
case
GL_MAX_VARYING_VECTORS
:
*
params
=
mRenderer
->
getMaxVaryingVectors
();
break
;
case
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
:
*
params
=
mRenderer
->
getMaxCombinedTextureImageUnits
();
break
;
case
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
:
*
params
=
mRenderer
->
getMaxCombinedTextureImageUnits
();
break
;
case
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
:
*
params
=
mRenderer
->
getMaxVertexTextureImageUnits
();
break
;
case
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
:
*
params
=
mRenderer
->
getMaxVertexTextureImageUnits
();
break
;
case
GL_MAX_TEXTURE_IMAGE_UNITS
:
*
params
=
gl
::
MAX_TEXTURE_IMAGE_UNITS
;
break
;
case
GL_MAX_TEXTURE_IMAGE_UNITS
:
*
params
=
gl
::
MAX_TEXTURE_IMAGE_UNITS
;
break
;
case
GL_MAX_FRAGMENT_UNIFORM_VECTORS
:
*
params
=
mRenderer
->
getMaxFragmentUniformVectors
();
break
;
case
GL_MAX_FRAGMENT_UNIFORM_VECTORS
:
*
params
=
mRenderer
->
getMaxFragmentUniformVectors
();
break
;
case
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
:
*
params
=
mRenderer
->
getMaxFragmentUniformVectors
()
*
4
;
break
;
case
GL_MAX_RENDERBUFFER_SIZE
:
*
params
=
getMaximumRenderbufferDimension
();
break
;
case
GL_MAX_RENDERBUFFER_SIZE
:
*
params
=
getMaximumRenderbufferDimension
();
break
;
case
GL_MAX_COLOR_ATTACHMENTS_EXT
:
*
params
=
mRenderer
->
getMaxRenderTargets
();
break
;
case
GL_MAX_COLOR_ATTACHMENTS_EXT
:
*
params
=
mRenderer
->
getMaxRenderTargets
();
break
;
case
GL_MAX_DRAW_BUFFERS_EXT
:
*
params
=
mRenderer
->
getMaxRenderTargets
();
break
;
case
GL_MAX_DRAW_BUFFERS_EXT
:
*
params
=
mRenderer
->
getMaxRenderTargets
();
break
;
...
@@ -2061,6 +2063,8 @@ bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *nu
...
@@ -2061,6 +2063,8 @@ bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *nu
case
GL_MAX_FRAGMENT_UNIFORM_BLOCKS
:
case
GL_MAX_FRAGMENT_UNIFORM_BLOCKS
:
case
GL_MAX_COMBINED_UNIFORM_BLOCKS
:
case
GL_MAX_COMBINED_UNIFORM_BLOCKS
:
case
GL_VERTEX_ARRAY_BINDING
:
case
GL_VERTEX_ARRAY_BINDING
:
case
GL_MAX_VERTEX_UNIFORM_COMPONENTS
:
case
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
:
{
{
*
type
=
GL_INT
;
*
type
=
GL_INT
;
*
numParams
=
1
;
*
numParams
=
1
;
...
...
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