Commit 3a0e5beb by Jonah Ryan-Davis Committed by Commit Bot

run_code_generation.py should fail more gracefully on find out dir.

The script checks a series of conditions, but only fails gracefully if the first condition fails. If other conditions fails, it will not retry or output an error message. Bug: angleproject:3227 Change-Id: Ibb47c2bb1eac90f61f01d87a5051af182816bcad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1533063 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
parent 232bfeae
...@@ -192,7 +192,7 @@ ...@@ -192,7 +192,7 @@
"Vulkan format:src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp": "Vulkan format:src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp":
"ef0ea80cf33e60f76391bcfed10b3c0a", "ef0ea80cf33e60f76391bcfed10b3c0a",
"Vulkan internal shader programs:src/libANGLE/renderer/vulkan/gen_vk_internal_shaders.py": "Vulkan internal shader programs:src/libANGLE/renderer/vulkan/gen_vk_internal_shaders.py":
"e5fa1f79a91ff812f24b5755eba8e145", "2919fe20f762acb6811e3576e320daa0",
"Vulkan internal shader programs:src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000000.inc": "Vulkan internal shader programs:src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000000.inc":
"155f523ecd36bae6b6abec5a41379e68", "155f523ecd36bae6b6abec5a41379e68",
"Vulkan internal shader programs:src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000001.inc": "Vulkan internal shader programs:src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000001.inc":
......
...@@ -185,12 +185,11 @@ def find_build_path(path): ...@@ -185,12 +185,11 @@ def find_build_path(path):
argsgn = os.path.join(subdir, "args.gn") argsgn = os.path.join(subdir, "args.gn")
if os.path.isfile(argsgn): if os.path.isfile(argsgn):
return subdir return subdir
parent = os.path.join(path, "..")
if (os.path.isdir(parent)):
return find_build_path(parent)
else: else:
parent = os.path.join(path, "..") raise Exception("Could not find GN out directory")
if (os.path.isdir(parent)):
return find_build_path(parent)
else:
raise Exception("Could not find GN out directory")
# Generates the code for a shader blob array entry. # Generates the code for a shader blob array entry.
def gen_shader_blob_entry(shader): def gen_shader_blob_entry(shader):
......
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