Commit 3b14b786 by Jonah Ryan-Davis Committed by Commit Bot

Ignore flaky failures from ANGLE's dEQP deps on Win/Linux/Mac.

Flaky failures were being hidden by test retries. Should be ignored so we can disable test retries. Bug: angleproject:3271 Change-Id: I17708f96e2299b9828f5f979f68187b3cd99ecb3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1542259Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
parent f1153b03
...@@ -103,7 +103,6 @@ ...@@ -103,7 +103,6 @@
// Windows OpenGL failures // Windows OpenGL failures
2546 WIN : dEQP-EGL.functional.resize.surface_size.shrink = SKIP 2546 WIN : dEQP-EGL.functional.resize.surface_size.shrink = SKIP
2546 WIN : dEQP-EGL.functional.reusable_sync.invalid.* = SKIP
2546 WIN : dEQP-EGL.functional.color_clears.multi_thread.* = FAIL 2546 WIN : dEQP-EGL.functional.color_clears.multi_thread.* = FAIL
2546 WIN : dEQP-EGL.functional.query_surface.simple.pbuffer.rgba8888_depth_stencil = FAIL 2546 WIN : dEQP-EGL.functional.query_surface.simple.pbuffer.rgba8888_depth_stencil = FAIL
2546 WIN : dEQP-EGL.functional.thread_cleanup.* = SKIP 2546 WIN : dEQP-EGL.functional.thread_cleanup.* = SKIP
...@@ -166,10 +165,6 @@ ...@@ -166,10 +165,6 @@
2635 LINUX VULKAN : dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba8888_no_depth_no_stencil = FAIL 2635 LINUX VULKAN : dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba8888_no_depth_no_stencil = FAIL
2715 LINUX VULKAN : dEQP-EGL.functional.query_surface.simple.pbuffer.rgb888_depth_stencil = FAIL 2715 LINUX VULKAN : dEQP-EGL.functional.query_surface.simple.pbuffer.rgb888_depth_stencil = FAIL
2715 LINUX VULKAN : dEQP-EGL.functional.query_surface.simple.pbuffer.rgb888_no_depth_no_stencil = FAIL 2715 LINUX VULKAN : dEQP-EGL.functional.query_surface.simple.pbuffer.rgb888_no_depth_no_stencil = FAIL
2635 LINUX VULKAN : dEQP-EGL.functional.resize.surface_size.grow = FAIL
2635 LINUX VULKAN : dEQP-EGL.functional.resize.surface_size.shrink = FAIL
2635 LINUX VULKAN : dEQP-EGL.functional.resize.surface_size.stretch_height = FAIL
2635 LINUX VULKAN : dEQP-EGL.functional.resize.surface_size.stretch_width = FAIL
2716 LINUX VULKAN : dEQP-EGL.functional.preserve_swap.no_preserve.* = FAIL 2716 LINUX VULKAN : dEQP-EGL.functional.preserve_swap.no_preserve.* = FAIL
// Mac failures // Mac failures
...@@ -242,3 +237,7 @@ ...@@ -242,3 +237,7 @@
2330 DEBUG RELEASE : dEQP-EGL.functional.robustness.create_context.lose_context_on_reset = SKIP 2330 DEBUG RELEASE : dEQP-EGL.functional.robustness.create_context.lose_context_on_reset = SKIP
2330 DEBUG RELEASE : dEQP-EGL.functional.robustness.reset_context.fixed_function_pipeline.reset_status.index_buffer_out_of_bounds = SKIP 2330 DEBUG RELEASE : dEQP-EGL.functional.robustness.reset_context.fixed_function_pipeline.reset_status.index_buffer_out_of_bounds = SKIP
2330 DEBUG RELEASE : dEQP-EGL.functional.robustness.reset_context.fixed_function_pipeline.reset_status.vertex_buffer_out_of_bounds = SKIP 2330 DEBUG RELEASE : dEQP-EGL.functional.robustness.reset_context.fixed_function_pipeline.reset_status.vertex_buffer_out_of_bounds = SKIP
// Tests were being hidden by flakiness (anglebug.com/3271)
3325 WIN MAC LINUX : dEQP-EGL.functional.fence_sync.* = SKIP
3325 WIN MAC LINUX : dEQP-EGL.functional.reusable_sync.* = SKIP
...@@ -376,3 +376,6 @@ ...@@ -376,3 +376,6 @@
// Failures on newer NVIDIA drivers (411.95) and passes on older drivers (388.16). // Failures on newer NVIDIA drivers (411.95) and passes on older drivers (388.16).
2976 VULKAN NVIDIA : dEQP-GLES2.functional.shaders.invariance.* = FAIL 2976 VULKAN NVIDIA : dEQP-GLES2.functional.shaders.invariance.* = FAIL
// Tests were being hidden by flakiness (anglebug.com/3271)
3328 VULKAN WIN NVIDIA : dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqt_vertex = SKIP
\ No newline at end of file
...@@ -702,3 +702,9 @@ ...@@ -702,3 +702,9 @@
2950 VULKAN : dEQP-GLES3.functional.state_query.shader.program_active_uniform_blocks = FAIL 2950 VULKAN : dEQP-GLES3.functional.state_query.shader.program_active_uniform_blocks = FAIL
2950 VULKAN : dEQP-GLES3.functional.state_query.shader.uniform_value_uint = FAIL 2950 VULKAN : dEQP-GLES3.functional.state_query.shader.uniform_value_uint = FAIL
2950 VULKAN : dEQP-GLES3.functional.lifetime.* = SKIP 2950 VULKAN : dEQP-GLES3.functional.lifetime.* = SKIP
// Tests were being hidden by flakiness (anglebug.com/3271)
3329 D3D11 NVIDIA : dEQP-GLES3.functional.transform_feedback.interpolation.highp_vec4_triangles_interleaved = FAIL
3329 D3D11 NVIDIA : dEQP-GLES3.functional.transform_feedback.interpolation.highp_vec4_triangles_separate = FAIL
3329 D3D11 NVIDIA : dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.* = FAIL
3329 D3D11 NVIDIA : dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.* = FAIL
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment