Commit 3c3edc3b by Tim Van Patten Committed by Commit Bot

Suppress Additional MultisampledRenderToTextureES3Test

The following tests are generating the VVL error VUID-VkSubpassDescriptionDepthStencilResolve-stencilResolveMode-parameter MultisampledRenderToTextureES3Test - BlitFramebufferTest() - RenderbufferUnresolveColorAndDepthThenTwoColors() - RenderbufferUnresolveColorAndStencilThenTwoColors() Suppressing them for now. Bug: angleproject:5331 Change-Id: Ia97def4a798677e0b5f663ba7679de61c673b0c8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2532710Reviewed-by: 's avatarTim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
parent 15d5965d
...@@ -902,6 +902,9 @@ void MultisampledRenderToTextureES3Test::blitFramebufferTestCommon(bool useRende ...@@ -902,6 +902,9 @@ void MultisampledRenderToTextureES3Test::blitFramebufferTestCommon(bool useRende
// BlitFramebuffer functionality test. ES3+. // BlitFramebuffer functionality test. ES3+.
TEST_P(MultisampledRenderToTextureES3Test, BlitFramebufferTest) TEST_P(MultisampledRenderToTextureES3Test, BlitFramebufferTest)
{ {
// TODO: http://anglebug.com/5331: Generates VVL errors
ANGLE_SKIP_TEST_IF(IsVulkan());
blitFramebufferTestCommon(false); blitFramebufferTestCommon(false);
} }
...@@ -3570,12 +3573,18 @@ void MultisampledRenderToTextureES3Test::renderbufferUnresolveColorAndDepthStenc ...@@ -3570,12 +3573,18 @@ void MultisampledRenderToTextureES3Test::renderbufferUnresolveColorAndDepthStenc
// depth/stencil textures as they are explicitly autoinvalidated between render passes. // depth/stencil textures as they are explicitly autoinvalidated between render passes.
TEST_P(MultisampledRenderToTextureES3Test, RenderbufferUnresolveColorAndDepthThenTwoColors) TEST_P(MultisampledRenderToTextureES3Test, RenderbufferUnresolveColorAndDepthThenTwoColors)
{ {
// TODO: http://anglebug.com/5331: Generates VVL errors
ANGLE_SKIP_TEST_IF(IsVulkan());
renderbufferUnresolveColorAndDepthStencilThenTwoColors(true, false); renderbufferUnresolveColorAndDepthStencilThenTwoColors(true, false);
} }
// Similar to RenderbufferUnresolveColorAndDepthThenTwoColors, but with stencil. // Similar to RenderbufferUnresolveColorAndDepthThenTwoColors, but with stencil.
TEST_P(MultisampledRenderToTextureES3Test, RenderbufferUnresolveColorAndStencilThenTwoColors) TEST_P(MultisampledRenderToTextureES3Test, RenderbufferUnresolveColorAndStencilThenTwoColors)
{ {
// TODO: http://anglebug.com/5331: Generates VVL errors
ANGLE_SKIP_TEST_IF(IsVulkan());
renderbufferUnresolveColorAndDepthStencilThenTwoColors(false, true); renderbufferUnresolveColorAndDepthStencilThenTwoColors(false, true);
} }
......
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